Trevor Baron
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7988b9071a
do not create a device orientation camera when a camera already exists in the scene
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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53fa127d0f
add option to disable vr fallback camera
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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29d603a275
remove logging
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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8b1b50e284
if you disconnect & reconnect the controllers while in VR, the teleportation no longer works
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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f997ef2e07
Refactoring to separate gaze/interaction enabling and teleportation.
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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b83526f439
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into davrous
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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6e75afe78c
Better gaze visibility
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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098fef3440
add default height webvr option, fix teleporting position
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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74826cc23e
do not create easing function on every teleport, add missing semicolons
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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5bb628a9b2
reuse existing vector instead of creating a new one each time
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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02e86c1890
collapse teleportation x y z animations into single vector teleportation
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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b3b7f9d4de
remove unwanted _updateHmdOffsetFromPosition function and variable
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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3bf1da6799
Replacing callbacks to Observable
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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e4ce719ada
clean up
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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3a76b1ce92
Make sure that we teleport where the target was defined
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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e10dab512a
Enable PP for vignetting only when required
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%!s(int64=7) %!d(string=hai) anos |
Trevor Baron
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01f53c9fbb
Have initial created camera oriented like the previous camera
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%!s(int64=7) %!d(string=hai) anos |
Brian Zinn
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2e7f9b3bc5
Add custom predicate to override default ray selection behavior.
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%!s(int64=7) %!d(string=hai) anos |
Brian Zinn
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23a8cdace1
Add: Ray length as a Web VR option (default is 100)
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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1f578898d9
Adding interactivity support / simulatePointerDown
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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effcaafecc
VRHelper step 2
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%!s(int64=7) %!d(string=hai) anos |
Sebastien Vandenberghe
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83383dfda2
VR Helper Image Processing Fix Attempt
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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c19d045d4a
Adding gamepad support for rotation & teleportation
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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1981492648
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into davrous
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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41d806a324
First step gaze support
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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de9c264417
strictFunctionTypes:
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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791d4de9ee
Fix #3179
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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227c297984
Adding logic for PP bug
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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3de145b62b
Teleportation integration code - step 1
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%!s(int64=7) %!d(string=hai) anos |
David Rousset
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6e3e99e683
Adding logic to provide your own VR button
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%!s(int64=7) %!d(string=hai) anos |