Commit History

Author SHA1 Message Date
  David Catuhe dc08810d54 Fix #3427 7 years ago
  David Catuhe 4f2107be24 Merge pull request #3399 from bghgary/negative-scale 7 years ago
  Gary Hsu 8ebdec65a5 Use frontFace instead of cullFace to determine side orientation 7 years ago
  Raanan Weber ba37dcca98 Further unneeded BABYLON references. 7 years ago
  David Catuhe 0399cce6af Fixed #3215 7 years ago
  David Catuhe dc4445fbb5 Tiny update + rtt validation test 7 years ago
  David Catuhe a3164f850a Merge remote-tracking branch 'remotes/origin/master' into bindTextureOptimization 7 years ago
  David Catuhe 85336bbec1 Merge pull request #3229 from benaadams/draw-types 7 years ago
  David Catuhe 1b814f131b kick off 3.2 7 years ago
  David Catuhe a81d9ba949 Update sandbox and prepare 3.1.1 7 years ago
  David Catuhe 481d0e8a3a Improved fix for chrome M63 webgl2 bug 7 years ago
  David Catuhe 3411e64178 First mega merge 7 years ago
  David Catuhe de50c9cfb7 Add isntance.id serialization support 7 years ago
  David Catuhe cb9fbab164 Fix support for deterministicLockStep in nullEngine (Fix #3356) 7 years ago
  David Catuhe ce7cbe0a10 WebGL2 is turned of on Chrome/M63 7 years ago
  David Catuhe 240e2c9a01 quick fixes 7 years ago
  David Catuhe 6912e8e0f9 dont forget to optimize 7 years ago
  David Catuhe 09d4297d47 need to test perf now 7 years ago
  David Catuhe 03960a5e8c Merge master 7 years ago
  David Catuhe fd1e8aa92e RC0 7 years ago
  David Catuhe 8f38b7dd97 beta 7 7 years ago
  David Catuhe c122214153 Fix #3276 7 years ago
  David Catuhe 0c25159dcb Add constant animation timing for engine testing prupose 7 years ago
  Ben Adams 2e4d885e6c Usue single type to resiolve drawmode 7 years ago
  Ben Adams a4416c9060 Add Draw Modes 7 years ago
  Sebastien Vandenberghe 798f85e27f Fixed #3271: Support Half Float and Float in Raw Texture 7 years ago
  David Catuhe 98ee8e7f60 refactor smapler uniform binding 7 years ago
  David Catuhe 637eaf51f2 Far better.. Need some fixes still 7 years ago
  David Catuhe 7040c6bd57 For seb 7 years ago
  David Catuhe d051b04505 better naming for boundtextures in engine 7 years ago