Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 8bef42caae Updating refraction shader %!s(int64=9) %!d(string=hai) anos
  David Catuhe 2ccaaf497e Adding fresnel support for Refraction channel %!s(int64=9) %!d(string=hai) anos
  David Catuhe 05c324bd4d New refraction channel for Standardd material %!s(int64=9) %!d(string=hai) anos
  David Catuhe eefc1faaf1 Switched to TS 1.7.5 %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0eb782a6c7 v2.3 %!s(int64=9) %!d(string=hai) anos
  David Catuhe 458f79c823 Fixing tiny issue with SPS %!s(int64=9) %!d(string=hai) anos
  David Catuhe 88d3f4b99f New UniversalCamera %!s(int64=9) %!d(string=hai) anos
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() %!s(int64=9) %!d(string=hai) anos
  David Catuhe 80185c7387 BoundingInfo can be locked and updated %!s(int64=9) %!d(string=hai) anos
  David Catuhe 3fce20e8c9 New 3dsmax exporter (0.4) with support for poseMatrix %!s(int64=9) %!d(string=hai) anos
  David Catuhe e6fd7f4254 Fixing some bugs %!s(int64=9) %!d(string=hai) anos
  David Catuhe 47d286028d Build for last PR. %!s(int64=9) %!d(string=hai) anos
  David Catuhe d8854cca22 Migrate to new quaternionToAngle function %!s(int64=9) %!d(string=hai) anos
  David Catuhe 409699f479 Fixed bug with AssetsManager %!s(int64=9) %!d(string=hai) anos
  David Catuhe f9e0c6c30b Nightly build %!s(int64=9) %!d(string=hai) anos
  David Catuhe 14418a869c 2D layers now have a scale and offset properties %!s(int64=9) %!d(string=hai) anos
  David Catuhe 32a3ffa15b TouchCamera can now fallback to regular mouse/keyboard controls %!s(int64=9) %!d(string=hai) anos
  David Catuhe 93d9f8496c Using Tmp variables in computeWorldMatrix %!s(int64=9) %!d(string=hai) anos
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras %!s(int64=9) %!d(string=hai) anos
  David Catuhe 69883ee314 Fixed a bug with particles %!s(int64=9) %!d(string=hai) anos
  David Catuhe bdebc3bc8f Fixing other issues :) %!s(int64=9) %!d(string=hai) anos
  David Catuhe 2d15e67b33 Fixing issues %!s(int64=9) %!d(string=hai) anos
  David Catuhe f2773db743 Fixing issue with ScreenShot captures and postprocesses %!s(int64=9) %!d(string=hai) anos
  David Catuhe c073b3763e PCF update %!s(int64=9) %!d(string=hai) anos
  David Catuhe 4e477ee969 New point light shadow engines %!s(int64=9) %!d(string=hai) anos
  David Catuhe 9f81aa0ecf Improved clear buffer algorithm %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0f10e0c620 FIxing issue with Lens flares and postprocessess %!s(int64=9) %!d(string=hai) anos
  David Catuhe 8fa003b4bc Nightly build %!s(int64=9) %!d(string=hai) anos
  David Catuhe 37591fae7b Nightly build %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5854b3bfee Fixing renderTarget activeCamera test %!s(int64=9) %!d(string=hai) anos