Commit History

Autor SHA1 Mensaxe Data
  Popov72 67b8044740 Remove the 3 new tests %!s(int64=5) %!d(string=hai) anos
  Guide 852f4102b9 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=5) %!d(string=hai) anos
  Guide cf8a11e686 remove pbt %!s(int64=5) %!d(string=hai) anos
  mergify[bot] 9c90345bb9 Merge pull request #7877 from BabylonJS/master %!s(int64=5) %!d(string=hai) anos
  Popov72 925eb9f285 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into pbr-test-shader-code-coverage %!s(int64=5) %!d(string=hai) anos
  David Catuhe 8098301271 Fix build %!s(int64=5) %!d(string=hai) anos
  David Catuhe 3b2be17352 Merge pull request #7876 from RaananW/no-fps-update-in-xr %!s(int64=5) %!d(string=hai) anos
  Raanan Weber 16de3d60f0 Merge remote-tracking branch 'upstream/master' into no-fps-update-in-xr %!s(int64=5) %!d(string=hai) anos
  David Catuhe ed2423efc7 4.2.0-alpha.4 %!s(int64=5) %!d(string=hai) anos
  Raanan Weber 5c29933b2f nu %!s(int64=5) %!d(string=hai) anos
  Raanan Weber d7d5c188f3 don't update FPS when in XR %!s(int64=5) %!d(string=hai) anos
  Popov72 e6f2a4b4af Split pbr coverage test into 3 tests %!s(int64=5) %!d(string=hai) anos
  Popov72 6ddd6ebf96 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into pbr-test-shader-code-coverage %!s(int64=5) %!d(string=hai) anos
  David Catuhe 1b0518734f Merge pull request #7872 from Popov72/inspector-pbr %!s(int64=5) %!d(string=hai) anos
  Popov72 b66fd40de3 Another WebGL 1 fix %!s(int64=5) %!d(string=hai) anos
  Popov72 517ae0a02c Fix WebGL1 unit tests fail %!s(int64=5) %!d(string=hai) anos
  Kyle Belfort 762cd5758e fixing linting error %!s(int64=5) %!d(string=hai) anos
  Kyle Belfort bba55c44a8 cleaning up references to GraphFrame._ports after refactor to _frameInPorts and _frameOutPorts %!s(int64=5) %!d(string=hai) anos
  Kyle Belfort 641fa8be1e Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into export-frames %!s(int64=5) %!d(string=hai) anos
  Kyle Belfort 3679c24112 move frame node observables to NodePort. Add feedback on selection of frame port. add hiding behavior to move port buttons %!s(int64=5) %!d(string=hai) anos
  Popov72 a9a4a21a86 Add missing properties to inspector %!s(int64=5) %!d(string=hai) anos
  Popov72 2ad986c0ef Fix %!s(int64=5) %!d(string=hai) anos
  Popov72 24a18ea635 PBR shader code refactoring %!s(int64=5) %!d(string=hai) anos
  David Catuhe c16dcb8f49 Merge pull request #7870 from sebavan/master %!s(int64=5) %!d(string=hai) anos
  Popov72 7807ecb913 Add a PBR shader code coverage test %!s(int64=5) %!d(string=hai) anos
  sebavan 5001898038 Fix video texture upload %!s(int64=5) %!d(string=hai) anos
  mergify[bot] 8503ef5e8c Merge pull request #7869 from BabylonJS/master %!s(int64=5) %!d(string=hai) anos
  David Catuhe 3c85872094 Nightly %!s(int64=5) %!d(string=hai) anos
  David Catuhe 5932bc8c62 add load/save from snippet server (particle editor) %!s(int64=5) %!d(string=hai) anos
  mergify[bot] 9cce8f70f2 Merge pull request #7868 from BabylonJS/master %!s(int64=5) %!d(string=hai) anos