Commit History

作者 SHA1 備註 提交日期
  Popov72 d8d0929112 Get rid of the metadata temp storage 5 年之前
  Popov72 c662e3d749 Don't use accessor min/max for rigged meshes 5 年之前
  Popov72 f7e3fa9812 Add an option to force bounding box computation 5 年之前
  Popov72 4f58703bba Use min/max values from position accessors to set the bounding box of meshes 5 年之前
  Gary Hsu 98b60b8758 Fix error handling and KTX/Basis loading issues (#8396) 5 年之前
  Gary Hsu b8b03d1fa9 Update KHR_materials_variants impl and add test (#8283) 5 年之前
  bghgary 23c169a1f3 Improve logging slightly 5 年之前
  bghgary 051e573434 Add missing logClose 5 年之前
  bghgary 482b2ae269 Improve progress handling in glTF loader 5 年之前
  David Catuhe 52cafbea09 Fix #8320 5 年之前
  Popov72 3d59835235 Disable mesh instancing selectively and not globally 5 年之前
  Popov72 e9449c2b25 Simplified code by disabling InstancedMesh when gpu instancing extension is used 5 年之前
  Popov72 97679e5463 Simplify code calling refreshBoundingInfo 5 年之前
  Popov72 e769fc2b21 Use thin instances when possible 5 年之前
  Popov72 ec5cd54c01 Fix infinite loop when disposing scene 5 年之前
  Nicholas Barlow b2f4f7c59a Add KHR_mesh_instancing (#7729) 5 年之前
  Raanan Weber 430b8a321e Updating vecotr/color references 5 年之前
  Gary Hsu f45f9664f9 Experimental support for KTX2 and KHR_texture_basisu 5 年之前
  David Catuhe 653d3b4a69 Fix transformNodes storage for gltf assetcontainers 5 年之前
  David Catuhe 0e8509ca62 Fix light export from gltf to assetContainer 5 年之前
  David Catuhe ce7fb15bf9 Nightly 5 年之前
  David Catuhe 8f7a6b4edd Nightly 5 年之前
  David Catuhe 51bf585aba Better fix for #7606 5 年之前
  sebavan 6e8b288788 force Import Instances 5 年之前
  sebavan 5bfeb9a34f fx :-) 5 年之前
  sebavan c76cae7ef2 IE 11 GLTF loader. 5 年之前
  Arseny Kapoulkine 4a54c44e0a Implement support for 8 bone influences 5 年之前
  Gary Hsu 9b8b7f54af Lint fix 5 年之前
  Gary Hsu ad4e3b2d45 Move data reader from loader to misc 5 年之前
  Gary Hsu 9a5884d77e Add support for reordering glTF loader extensions 5 年之前