Commit History

Autor SHA1 Mensaxe Data
  David Catuhe d8cea29df0 Fix typos + inverse drag %!s(int64=7) %!d(string=hai) anos
  David Catuhe 210c6a30b9 Fix compilation errors %!s(int64=7) %!d(string=hai) anos
  David Catuhe 607bd990bf First push %!s(int64=7) %!d(string=hai) anos
  sebastien 9c7d5a46f7 SceneComponent First Pass %!s(int64=7) %!d(string=hai) anos
  MackeyK24 d4501023a5 Serialized Environment Texture Rotation %!s(int64=7) %!d(string=hai) anos
  MackeyK24 40a8a98e56 HDR Global Environment Texture %!s(int64=7) %!d(string=hai) anos
  David Catuhe 9d9fc977c0 Add support for morphTargets in importMesh %!s(int64=7) %!d(string=hai) anos
  David Catuhe cb3b430281 Quick fix %!s(int64=7) %!d(string=hai) anos
  Julien MOREAU-MATHIS c1da5fa29c Now deal with AssetContainer for effect layers %!s(int64=7) %!d(string=hai) anos
  Julien MOREAU-MATHIS da51ef8112 Now serialize effect layers in scene serializer + parse in babylon file loader %!s(int64=7) %!d(string=hai) anos
  David Catuhe 6361bbf524 Fix #2033 %!s(int64=7) %!d(string=hai) anos
  David Catuhe 6eeff9810b Fix #3702 %!s(int64=7) %!d(string=hai) anos
  Gary Hsu b5389deeb3 glTF loader updates and related changes %!s(int64=7) %!d(string=hai) anos
  David Catuhe b3c88e13be Fix tiny issue with mt laoding in .babylon format %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 737bd6aa03 fix bad merge %!s(int64=7) %!d(string=hai) anos
  Trevor Baron c7a6ff58c6 Merge branch 'master' into sceneAssetContainer %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 0680c8843f refactor to remove duplicated code %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 739cd84e06 enable audio in asset container %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 4ab7e3d1a9 rename to assetContainer, populate addAllToScene function %!s(int64=7) %!d(string=hai) anos
  Trevor Baron a6cd8b5b60 move remove code to assetContainer class, add add* functions for arrays in scene %!s(int64=7) %!d(string=hai) anos
  Trevor Baron bbde59c573 implementing load assets in babylon file loader %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 846197e683 revert previous breaking change %!s(int64=7) %!d(string=hai) anos
  Trevor Baron 471af6e4b9 modify loader interface with proposal to load sceneAssetContainer instead %!s(int64=7) %!d(string=hai) anos
  Raanan Weber cf780b068d removing the Geometry.Promitives module %!s(int64=7) %!d(string=hai) anos
  Raanan Weber f4d7dba7a8 No more internals %!s(int64=7) %!d(string=hai) anos
  Raanan Weber ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
  David Catuhe 93ffe1a12f Add support for serialization to TransformNode %!s(int64=7) %!d(string=hai) anos
  noalak ed5844570b Load scene environment texture from prefiltered data %!s(int64=7) %!d(string=hai) anos
  noalak 4976864190 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=7) %!d(string=hai) anos
  noalak ea9c4087d6 Add environment texture parsing %!s(int64=7) %!d(string=hai) anos