提交歷史

作者 SHA1 備註 提交日期
  Sebastien Vandenberghe 5289603d46 Update material library serialize clone... to decorators 9 年之前
  luaacro b94b7a8a5b Fixed fire Material (clone and shaders) 9 年之前
  David Catuhe 5a41f0eca9 pointSize include 9 年之前
  David Catuhe d13132cceb BindClipPlane + BindLogDepth 9 年之前
  David Catuhe e5ca447151 Migrated Normal material 9 年之前
  David Catuhe 225d57d8a3 Added materialHelper to centralize shaders tools 9 年之前
  David Catuhe a5e68ea607 Renaming shared functions 9 年之前
  David Catuhe bd93a5304e LogDepth + clipplane + bump (includes) 9 年之前
  David Catuhe 030a1e648d PrepareAttributesForInstances 9 年之前
  David Catuhe 081cd6f579 PrepareAttributesForBones 9 年之前
  David Catuhe 15844401a9 Adding bones and fog as shared resources 9 年之前
  David Catuhe 01a82f5284 adding more code refactoring 9 年之前
  David Catuhe 606f3837d3 Factoring defines for lights 9 年之前
  David Catuhe fbd70c747f More shaders includes 9 年之前
  David Catuhe 6431c2c106 Merge fog includes 9 年之前
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 9 年之前
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 9 年之前
  Sébastien Vandenberghe 2dd7b09075 Fix irradiance with reflectance 9 年之前
  David Catuhe 4fdc108d83 Getting back to normal 9 年之前
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. 9 年之前
  luaacro 905de44e1b Materials Library: improved rendering of Fur Material 9 年之前
  David Catuhe 4e477ee969 New point light shadow engines 9 年之前
  David Catuhe a37cc79ec4 PBR parametes renaming 9 年之前
  Cubees e0e4bf6ba8 Fur Added 9 年之前
  David Catuhe c2fff22aec Fixing custom types for mat lib 9 年之前
  Weber, Raanan 82b3dc07da FireMaterial 9 年之前
  David Catuhe d9663c5a77 Adding point light support to material library 10 年之前
  luaacro 215b5d723f Adding water and fire materials to the materialsLibrary 10 年之前
  David Catuhe d165b4dc50 Renaming shaders lib to materials lib 10 年之前