Histórico de commits

Autor SHA1 Mensagem Data
  Sebastien Vandenberghe 5289603d46 Update material library serialize clone... to decorators 9 anos atrás
  luaacro b94b7a8a5b Fixed fire Material (clone and shaders) 9 anos atrás
  David Catuhe 5a41f0eca9 pointSize include 9 anos atrás
  David Catuhe d13132cceb BindClipPlane + BindLogDepth 9 anos atrás
  David Catuhe e5ca447151 Migrated Normal material 9 anos atrás
  David Catuhe 225d57d8a3 Added materialHelper to centralize shaders tools 9 anos atrás
  David Catuhe a5e68ea607 Renaming shared functions 9 anos atrás
  David Catuhe bd93a5304e LogDepth + clipplane + bump (includes) 9 anos atrás
  David Catuhe 030a1e648d PrepareAttributesForInstances 9 anos atrás
  David Catuhe 081cd6f579 PrepareAttributesForBones 9 anos atrás
  David Catuhe 15844401a9 Adding bones and fog as shared resources 9 anos atrás
  David Catuhe 01a82f5284 adding more code refactoring 9 anos atrás
  David Catuhe 606f3837d3 Factoring defines for lights 9 anos atrás
  David Catuhe fbd70c747f More shaders includes 9 anos atrás
  David Catuhe 6431c2c106 Merge fog includes 9 anos atrás
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 9 anos atrás
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 9 anos atrás
  Sébastien Vandenberghe 2dd7b09075 Fix irradiance with reflectance 9 anos atrás
  David Catuhe 4fdc108d83 Getting back to normal 9 anos atrás
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. 9 anos atrás
  luaacro 905de44e1b Materials Library: improved rendering of Fur Material 9 anos atrás
  David Catuhe 4e477ee969 New point light shadow engines 9 anos atrás
  David Catuhe a37cc79ec4 PBR parametes renaming 9 anos atrás
  Cubees e0e4bf6ba8 Fur Added 9 anos atrás
  David Catuhe c2fff22aec Fixing custom types for mat lib 9 anos atrás
  Weber, Raanan 82b3dc07da FireMaterial 9 anos atrás
  David Catuhe d9663c5a77 Adding point light support to material library 10 anos atrás
  luaacro 215b5d723f Adding water and fire materials to the materialsLibrary 10 anos atrás
  David Catuhe d165b4dc50 Renaming shaders lib to materials lib 10 anos atrás