Commit History

Autor SHA1 Mensaxe Data
  David Catuhe d874b5e03b Added PBR exportation support %!s(int64=9) %!d(string=hai) anos
  David Catuhe 9f9b85108a Unity3D exporter: added support for lightmaps and export&run %!s(int64=9) %!d(string=hai) anos
  punkoffice 6192bab63b Process differently if parent is light or camera %!s(int64=9) %!d(string=hai) anos
  punkoffice 72a1fca2f1 Added new action %!s(int64=9) %!d(string=hai) anos
  punkoffice f62d8c491b Made function name more meaningful %!s(int64=9) %!d(string=hai) anos
  punkoffice ed0d3754df Fixed up line-endings to be consistent %!s(int64=9) %!d(string=hai) anos
  punkoffice ef1c2b3fbd Process instances when converting mesh %!s(int64=9) %!d(string=hai) anos
  punkoffice 7e1ba518eb Process prefab instances for empty gameobjects %!s(int64=9) %!d(string=hai) anos
  punkoffice 4c9cbbb933 Added ConvertTransform function %!s(int64=9) %!d(string=hai) anos
  punkoffice 937223f1cd Added ConvertUnityMeshToInstance function %!s(int64=9) %!d(string=hai) anos
  punkoffice 3a54ee9ab3 Changed to use game object name instead of mesh name %!s(int64=10) %!d(string=hai) anos
  David Catuhe c54ced8cd0 Moving to beta %!s(int64=10) %!d(string=hai) anos