Historique des commits

Auteur SHA1 Message Date
  sebavan d83f7a5634 Proposed PrePass changes il y a 5 ans
  Benjamin Guignabert 83a35f6b1d Prepass for ssao (#8455) il y a 5 ans
  sebavan 349d3e314d Merge pull request #8288 from CraigFeldspar/subsurface-scattering il y a 5 ans
  Raanan Weber fff9cf0ff3 Codedoc changees il y a 5 ans
  Benjamin Guignabert 3da40d0f6c cleaned some stuff il y a 5 ans
  Benjamin Guignabert fbf3ad2126 adding diffusion profiles il y a 5 ans
  Benjamin Guignabert 769a85ddd1 Merge remote-tracking branch 'upstream/master' into subsurface-scattering il y a 5 ans
  Benjamin Guignabert 271063ff9f . il y a 5 ans
  Popov72 b71438f2a9 Renamed the class + added references il y a 5 ans
  Popov72 63da6f56ff Update the standard material to use the DetailMap class il y a 5 ans
  Popov72 16f3c66027 Make a separate class for detailMap il y a 5 ans
  Benjamin Guignabert 255ce0baeb merge with master il y a 5 ans
  Popov72 d3f958e914 Remove the linear blend method il y a 5 ans
  Popov72 c1520f611e Check support of standard derivatives for detail map il y a 5 ans
  Popov72 c295007bbb Fix define preparation for detail map il y a 5 ans
  Popov72 0bd9772a67 Add support for a detail map to the standard material il y a 5 ans
  Benjamin Guignabert 1af08f0d8b default and PBR ok with MRT output il y a 5 ans
  Popov72 8e39b7ae73 Add support for thin instances (WIP) il y a 5 ans
  Popov72 b9245651c5 Add a hook to be able to change the final shader code before being compiled il y a 5 ans
  Mackey Kinard 3c3c33bc2d StandardMaterial - RGBD Support il y a 5 ans
  Popov72 0e71f3bc49 Mesh visibility not applied correctly when material frozen il y a 5 ans
  Popov72 d2960d7c8c Effect.effect returns the overriden effect existing, else _materialEffect il y a 5 ans
  Popov72 512357779d Use SubMesh._effectOverride instead of a new parameter to bindForSubMesh il y a 5 ans
  Popov72 875db47d2f Raise the onCreatedEffect notification il y a 5 ans
  Popov72 17f807e5ac Allow overriding the effect when calling bindForSubMesh il y a 5 ans
  Popov72 68203e00a1 Move customShaderNameResolve to Material base class il y a 5 ans
  David Catuhe a1c73d4305 Fix additional material caches issue il y a 5 ans
  Popov72 973f646a4e Missing files il y a 5 ans
  Popov72 da2da62168 strictTransparencyMode removed il y a 5 ans
  Popov72 6e5a148cad Add the Material.strictTransparencyMode property il y a 5 ans