Commit History

Autor SHA1 Mensaxe Data
  David Catuhe d7a08c8a03 Still fixing latest small issues %!s(int64=10) %!d(string=hai) anos
  davrous 33a231c49e Updating Web Audio for better static usage, adding setAudioBuffer, setPlaybackRate on Sound %!s(int64=10) %!d(string=hai) anos
  luaacro 1a37ce227f Added setArray[2, 3, 4] for uniform vec arrays. %!s(int64=10) %!d(string=hai) anos
  davrous 0f3a641c04 Switching audio engine to static %!s(int64=10) %!d(string=hai) anos
  David Catuhe ace53742a9 Fixing issues with sprites and shadows %!s(int64=10) %!d(string=hai) anos
  David Catuhe 71f1a4eb0d DepthRenderer %!s(int64=10) %!d(string=hai) anos
  David Catuhe db1568c7d0 Merge pull request #386 from raananw/Documentation %!s(int64=10) %!d(string=hai) anos
  Raanan Weber eae592e3ff Starting Documentation for the engine %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0bb942c947 Merging branches %!s(int64=10) %!d(string=hai) anos
  luaacro c025445aff Renamed texture type to UNSIGNED INT %!s(int64=10) %!d(string=hai) anos
  luaacro faf2430faf Added render target type (unsigned or floating point) %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7efb3eadb7 Moving to beta stage %!s(int64=10) %!d(string=hai) anos
  David Catuhe c11545eac8 Code cleanup %!s(int64=10) %!d(string=hai) anos
  David Catuhe d03134a478 Performance improvements %!s(int64=10) %!d(string=hai) anos
  David Catuhe e75813b9e9 Renaming Path to Path2 and Arc to Arc2 %!s(int64=10) %!d(string=hai) anos
  David Catuhe c516793fda Fixing RawTexture %!s(int64=10) %!d(string=hai) anos
  David Catuhe cb1970c891 Fixing folder issues %!s(int64=10) %!d(string=hai) anos
  David Catuhe 356b554925 New Babylon.RawTexture %!s(int64=10) %!d(string=hai) anos
  David Catuhe 70d6af401e Raw texture step 1 %!s(int64=10) %!d(string=hai) anos
  David Catuhe fe16904584 New ParticleSystem.updateFunction %!s(int64=10) %!d(string=hai) anos
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax %!s(int64=10) %!d(string=hai) anos
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices %!s(int64=10) %!d(string=hai) anos
  David Catuhe cd964595fa LOD update %!s(int64=10) %!d(string=hai) anos
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties %!s(int64=10) %!d(string=hai) anos
  David Catuhe f622cc1061 Merge pull request #312 from FreeFrags/master %!s(int64=10) %!d(string=hai) anos
  David Catuhe d14a1f8dcc Mixin instead of cocoonJS.3.0.0.d.ts %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0d77dde14d SceneOptimizer v0.1 %!s(int64=10) %!d(string=hai) anos
  Raymond Bergen c462415969 Added support for point rendering %!s(int64=10) %!d(string=hai) anos
  David Catuhe de2cd36a5a 2.0 alpha %!s(int64=10) %!d(string=hai) anos
  David Catuhe 31681b34f2 Minor fixes %!s(int64=11) %!d(string=hai) anos