David Catuhe
|
0b2bd0b300
New parametrables shader includes
|
9 anni fa |
Sébastien Vandenberghe
|
9333e1f9f0
Edge Fix for PMREM
|
9 anni fa |
Sebastien Vandenberghe
|
68f4a014a2
Add Parallax
|
9 anni fa |
Sebastien Vandenberghe
|
e309bd02f3
Merge remote-tracking branch 'upstream/master' into PMREMGenerator
|
9 anni fa |
Sebastien Vandenberghe
|
4667beeb71
PMREM
|
9 anni fa |
nockawa
|
376cf9b6b7
Fixed pbr.fragment that is relying on Bump's perturbNormal function.
|
9 anni fa |
Sébastien Vandenberghe
|
7e042e0ac5
Fix Bias
|
9 anni fa |
Sébastien Vandenberghe
|
cb0d06cb7f
Link emissive with reflectivity
|
9 anni fa |
Sébastien Vandenberghe
|
79f18adf9a
Remove shade overload impact on specular highlight as it is own its own.
|
9 anni fa |
Sébastien Vandenberghe
|
ff43e23833
Add Light Falloff Mode to avoid confusion
|
9 anni fa |
Sébastien Vandenberghe
|
f16623b3a4
Minor Fix
|
9 anni fa |
David Catuhe
|
5a41f0eca9
pointSize include
|
9 anni fa |
Sébastien Vandenberghe
|
fd3072fdb0
Add configuration for auto microsurface if no alpha on specmap
|
9 anni fa |
David Catuhe
|
bd93a5304e
LogDepth + clipplane + bump (includes)
|
9 anni fa |
Sébastien Vandenberghe
|
0b9a867f28
Merge remote-tracking branch 'BabylonJS/master' into PBRLihts
|
9 anni fa |
David Catuhe
|
01a82f5284
adding more code refactoring
|
9 anni fa |
Sébastien Vandenberghe
|
086406944f
Merge remote-tracking branch 'BabylonJS/master' into PBRLihts
|
9 anni fa |
Sébastien Vandenberghe
|
568c16769e
Add Light Radius and Inverse Squared Falloff
|
9 anni fa |
David Catuhe
|
2fb0850393
Integrating new fog include
|
9 anni fa |
Sébastien Vandenberghe
|
9e4602dc02
Factorize AlphaG
|
9 anni fa |
Sébastien Vandenberghe
|
2933f7b2cf
Merge branch 'master' into PBRLodFiltering
|
9 anni fa |
David Catuhe
|
fbd70c747f
More shaders includes
|
9 anni fa |
Sébastien Vandenberghe
|
843adefa65
Merge branch 'master' into PBRLodFiltering
|
9 anni fa |
Sébastien Vandenberghe
|
84fb744c6a
Add Lod based Glossiness
|
9 anni fa |
David Catuhe
|
6431c2c106
Merge fog includes
|
9 anni fa |
Sébastien Vandenberghe
|
30e6725d0b
Fix Albedo without texture
|
9 anni fa |
Sébastien Vandenberghe
|
f5328aa2f8
PBR: Fix Skybox
|
9 anni fa |
Sébastien Vandenberghe
|
2dd7b09075
Fix irradiance with reflectance
|
9 anni fa |
Sébastien Vandenberghe
|
5ea94a3264
Add PBR Refraction
|
9 anni fa |
Sébastien Vandenberghe
|
c60b5f0e7c
PBR: Add HDR File support for environment lighting.
|
9 anni fa |