Commit History

Author SHA1 Message Date
  David Catuhe 5fb32c2dcc Added 3dsmax exportation for range, color animation and blur 9 years ago
  luaacro 21c8c33bdc Fixing mesh instances positions and export quaternions / euler angles 10 years ago
  David Catuhe e6e9df65ff Getting things ready for action builder 10 years ago
  David Catuhe 5328446d3f Fixing vertex alpha for 3dsmax exporter 10 years ago
  David Catuhe 5af37ecfc5 Fixing NEAREST texture filter 10 years ago
  David Catuhe 75d4ec2500 3dsmax exporter: Fixing issue with mesh with no material 10 years ago
  David Catuhe b618148cb5 Improving 3dsmax exportation speed 10 years ago
  David Catuhe 3b100c8046 Fixing .js issues introduce by previous PR 10 years ago
  Simon Ferquel e9ccf03110 merge coreteam -> simon ferquel 10 years ago
  David Catuhe 6d33205ee3 Camera type can be exported from 3ds max 10 years ago
  Simon Ferquel 6687292fed Max2Babylon Fixed a problem with hierarchies and non-object scene nodes 10 years ago
  Simon Ferquel ccb9ad0c9f Merge with core repository 10 years ago
  Simon Ferquel 64c5afd936 Max2Babylon - fixup for unordered bone hierarchies and non-bone item in a skeleton hierarchy 10 years ago
  Simon Ferquel ce76dbc62c [Max2Babylon] - export crash when a skin modifier is not really a bone 10 years ago
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax 10 years ago
  Simon Ferquel 5a74ef1e06 merge + material fixes 10 years ago
  Simon Ferquel fd1bfe5269 All animations supported 10 years ago
  Simon Ferquel f8c14f5cc9 Fixed normals and lights. 10 years ago
  Simon Ferquel f05195787f Fixed cameras and Uvs 10 years ago
  Simon Ferquel 074f34ecb4 Skinning done ! 10 years ago
  David Catuhe 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 years ago
  Simon Ferquel fd8537f6eb Converting MAX2Babylon to the IGame* interfaces 10 years ago
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha 10 years ago
  David Catuhe 215e70fda7 Adding instance exportation support for 3DSMax exporter 11 years ago
  David Catuhe 2c7559c118 New "Export and Run" feature for Max2Babylon 11 years ago
  David Catuhe aaaaeaf791 Max2Babylon: Support for Max2015 11 years ago
  David Catuhe b05f4630f7 Fixing DDS rendering issue 11 years ago
  David Catuhe e50bb16cc5 Max2Babylon: UI Update 11 years ago
  David Catuhe 8e505c87a6 Max2Babylon: Improving treeview report 11 years ago
  David Catuhe 1f9cf60c26 DDS: Support for RGB, Luminance and cube file format 11 years ago