Историја ревизија

Аутор SHA1 Порука Датум
  David catuhe 3ac6803510 Adding animatable.goToFrame пре 9 година
  David catuhe bd06d828e6 Fixed behavior or `Animation.CreateAndStartAnimation` and added `Animation.CreateMergeAndStartAnimation` to reproduce previous behavior пре 9 година
  David catuhe fc4bb2843b Adding minifier for material library пре 9 година
  David catuhe fb280ef0ec Merging latest PR (correctly this time..) пре 9 година
  David catuhe 1f28481c89 Fixing race conditions with reflection probes пре 9 година
  David catuhe 571dba4722 Fixing a couple of issues with shaders пре 9 година
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism пре 9 година
  David Catuhe 0080ed6c4e Fixing issue with videoTextures пре 9 година
  David Catuhe d40caf92c8 New CreateIcoSphere function пре 9 година
  David Catuhe 12217a023f Merging пре 10 година
  David catuhe 00d407b647 Adding support for ArrayBuffer to createTexture пре 10 година
  David catuhe 8d5bf8b642 Fixing cuberendering filters пре 10 година
  David catuhe da863d9e1b Adding support for point light shadowing пре 10 година
  David catuhe 41dcdc2fed Improving postprocess pipeline thoughness пре 10 година
  David catuhe 2b4acdec22 Integratring some fixes for SSAORenderingPipeline пре 10 година
  David Catuhe 79b84e67a8 Improving reflection when used with shadows пре 10 година
  David catuhe a55dca842a Fixing collisions issues with ArcRotateCamera пре 10 година
  David catuhe 4a7b142a1e Adding `StandardMaterial.linkEmissiveWithDiffuse` to, well, link emissive with diffuse value пре 10 година
  David catuhe 17912c9931 Fixing issue with texture exporter with 3dsMax пре 10 година
  David catuhe ccebb77959 Improving dispose with animated objects пре 10 година
  David Catuhe ecf51dde45 Fixing equirectangular projection пре 10 година
  David Catuhe 2fb6818785 Merging latest PR пре 10 година
  David Catuhe b7379b9916 Adding support for equirectangular mapping пре 10 година
  David Catuhe e195bfd5a9 Fixing spherical mapping model пре 10 година
  David Catuhe f0b0ed02ac Introducing shaders library пре 10 година
  David Catuhe f6fb6da848 Renaming lightmaThreshold to useLightmapAsShadowmap пре 10 година
  David Catuhe fa45b0a8c0 Fixing instances and cache issue пре 10 година
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects пре 10 година
  David Catuhe ae8c51e238 Added `DirectionalLight.autoUpdateExtends` to prevent directional lights to adapt to scene extends пре 10 година
  David Catuhe d610234e71 New cache mecanism for StandardMaterial пре 10 година