Commit History

作者 SHA1 備註 提交日期
  David Catuhe 80331115b9 Updated what's new 8 年之前
  David Catuhe d236df2b6c update what's new 8 年之前
  David Catuhe 7bc86ab0b5 added new observables on gamepads 8 年之前
  DESKTOP-QJU4N0L\mityh 91ebc9541c Creating package and updating what is new.md 8 年之前
  David Catuhe 44788457a4 Nightly 8 年之前
  David Catuhe 157710fcb9 Update what's new.md 8 年之前
  David Catuhe 7d7f2caf56 Update what's new.md 8 年之前
  David Catuhe fe19c57c26 Updated what's new 8 年之前
  David Catuhe cfdf6aa20d Improved depth pre pass 8 年之前
  David Catuhe e5978ae5d8 Updated doc for InputText 8 年之前
  David Catuhe 4400c0e724 Updated what's new 8 年之前
  David Catuhe ecc341a4b8 Update what's new 8 年之前
  Jérôme Bousquié ffdd1fe7de Update what's new.md 8 年之前
  David Catuhe 572fba6331 Updated breaking changes 8 年之前
  David Catuhe c6ad1e1f77 Gamepard reworked. 8 年之前
  David Catuhe 5ead201cb6 New behavior: AutoRotation (for ArcRotateCamera) 8 年之前
  David Catuhe 8a39b9e725 First support for behaviors: BouncingBehavior for arcRotateCamera 8 年之前
  David Catuhe 4b5e6a868d Moved to TS 2.4 8 年之前
  David Catuhe 0036f07ec0 Introduced SceneLoader.CleanBoneMatrixWeights 8 年之前
  David Catuhe afe086881d Added new observables to camera 8 年之前
  David Catuhe f72a5925dd Fix issue with matrice weights 8 年之前
  David Catuhe deefbcdbae Fixed serialization issue when dealing with complex hiearchies 8 年之前
  David Catuhe 238ed0e7a1 Introduced performanceMonitor class to get better FPS analysis 8 年之前
  David Catuhe 6c8f2434f2 GUI: Added support for pointer move events on projected UI 8 年之前
  David Catuhe 0d542e8654 Fixes #2527 8 年之前
  David Catuhe c6e9ce7ddb new constructor option for engine 8 年之前
  David Catuhe eac4af388e Update what's new.md 8 年之前
  David Catuhe d3ba84c9a7 Fixes #1820 8 年之前
  David Catuhe 60c020ad96 Added feault normals generation for standard material 8 年之前
  David Catuhe 4cdb5d076c several fix for 3.0 8 年之前