David Catuhe
|
d3146519dd
added pp.aspectRatio and better alpha management
|
8 年之前 |
David Catuhe
|
74e821f61b
Better postprocess scaling
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8 年之前 |
David Catuhe
|
a0c4af9dec
imageProcessing done + support for emptyTexture at engine level
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8 年之前 |
David Catuhe
|
9a774578be
imageProcessing step 1
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8 年之前 |
David Catuhe
|
7a93a135ae
HighlightsPostProcess done + step 1 of imageProcessingPostProcess
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8 年之前 |
David Catuhe
|
ecf42d1521
Added kernel blur
|
8 年之前 |
Benjamin Guignabert
|
61f7f0d81e
adding playground example
|
8 年之前 |
Sebastien Vandenberghe
|
c6388f8528
Minor Tweaks.
|
8 年之前 |
David Catuhe
|
f59cb9e123
Aded dispose for smartArray
|
8 年之前 |
David Catuhe
|
4009100adb
some accessors
|
8 年之前 |
=
|
f146a0d326
Fix Post Process
|
9 年之前 |
=
|
505db09ae6
Stencil Code
|
9 年之前 |
David Catuhe
|
b2deba34ad
Nightly
|
9 年之前 |
Kesshi
|
e4bf590eb8
changed from PostProcessRatio to PostProcessOptions
|
9 年之前 |
Kesshi
|
40aeb05518
Improved typing for PostProcess constructor
|
9 年之前 |
David Catuhe
|
7c93be7e8b
More Observables
|
9 年之前 |
jeff
|
adc9140f3e
Enabled other post processes to be used when also using a 3D Rig
|
9 年之前 |
David Catuhe
|
7378387e6b
Added postprocess.enablePixelPerfectMode to avoid texture scaling/stretching when dealing with non-power of 2 resolutions
|
9 年之前 |
David Catuhe
|
7adb5c10a0
Improve postprocess with nearest mode
|
9 年之前 |
David Catuhe
|
8220f1520a
Fixing file format
|
9 年之前 |
David catuhe
|
2bf66f15f8
New parse mechanism
|
9 年之前 |
David catuhe
|
d2397bcce6
Improved lens pipeline
|
9 年之前 |
David catuhe
|
41dcdc2fed
Improving postprocess pipeline thoughness
|
9 年之前 |
David Catuhe
|
3f2df1b57a
Fixing some typos
|
10 年之前 |
David Catuhe
|
699045fb3f
Folder reorg
|
10 年之前 |