Commit History

Autor SHA1 Mensaxe Data
  David Catuhe d0b51f53dd Added slider to GUI %!s(int64=8) %!d(string=hai) anos
  David Catuhe a0c4af9dec imageProcessing done + support for emptyTexture at engine level %!s(int64=8) %!d(string=hai) anos
  David Catuhe 7a93a135ae HighlightsPostProcess done + step 1 of imageProcessingPostProcess %!s(int64=8) %!d(string=hai) anos
  David Catuhe a307ad7cb6 Adding missing shader includes %!s(int64=8) %!d(string=hai) anos
  David Catuhe ecf42d1521 Added kernel blur %!s(int64=8) %!d(string=hai) anos
  sevan 1ea91d6b0f Remove overloaded values %!s(int64=8) %!d(string=hai) anos
  David Catuhe 2c46d83920 Fix issue with blobs %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 886fd3a698 Add legacy PBR %!s(int64=8) %!d(string=hai) anos
  David Catuhe d94f5e6f29 Moving to 3.0-beta version %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert f344110abb merged with master %!s(int64=8) %!d(string=hai) anos
  David Catuhe cf9e2e2a68 Fixes #2117 %!s(int64=8) %!d(string=hai) anos
  David Catuhe 08faf23dd8 adding warning message when parent/children order is not respected when adding physics impostors %!s(int64=8) %!d(string=hai) anos
  David Catuhe 9ffe55806d Fix cannon for heightField %!s(int64=8) %!d(string=hai) anos
  David Catuhe 8d685e6375 Fix center world for physics plugins %!s(int64=8) %!d(string=hai) anos
  David Catuhe f0175ed90a Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 221c2b4698 gui first release %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert 4fd71cc1ca build %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert c72dbf7aca merged with master and tuned some settings %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert 5593261ba5 merged with master %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert a8482d6f0e using custom depth buffer limits Zfighting artifacts %!s(int64=8) %!d(string=hai) anos
  sevan 3bff65730a Nightly %!s(int64=8) %!d(string=hai) anos
  sevan c704a1dc66 Nightly %!s(int64=8) %!d(string=hai) anos
  sevan 16b94583fa Renightly... my bad %!s(int64=8) %!d(string=hai) anos
  sevan a822e397ab Revert... %!s(int64=8) %!d(string=hai) anos
  sevan 3f9a5d311c Nightly and Fixed #2156 %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 031421d3bf Nightly %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert 61f7f0d81e adding playground example %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert 92b03bdf46 fixing protected, adding interface for options %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert 09723dbffd merged with master %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert 8b68565c03 SSAO shader fixing with depth issues %!s(int64=8) %!d(string=hai) anos