Commit History

Autor SHA1 Mensaxe Data
  David Catuhe a31312fef3 New tool for debugLayer: You can now dump renderTargets to see their content %!s(int64=10) %!d(string=hai) anos
  David Catuhe a363619c6e Adding sprites to debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe f158465131 Fixing small issues %!s(int64=10) %!d(string=hai) anos
  David Catuhe 489a70efa1 new scene.createDefaultCameraOrLight() function %!s(int64=10) %!d(string=hai) anos
  David Catuhe a09571b428 TypeScript port done! %!s(int64=11) %!d(string=hai) anos
  David Catuhe 9b8337cf4f New version of Max2Babylon with smoothing groups and new optimization algorithm %!s(int64=11) %!d(string=hai) anos
  David Catuhe 6899c20502 Fixing JSKompactor.exe %!s(int64=11) %!d(string=hai) anos
  David Catuhe 634ae82084 Instances - step 3 (Support for RenderTargetTexture) %!s(int64=11) %!d(string=hai) anos