Commit History

Autor SHA1 Mensaxe Data
  David Catuhe a31312fef3 New tool for debugLayer: You can now dump renderTargets to see their content %!s(int64=10) %!d(string=hai) anos
  David Catuhe a363619c6e Adding sprites to debugLayer %!s(int64=10) %!d(string=hai) anos
  David Catuhe 16f8606208 Restoring .js files %!s(int64=10) %!d(string=hai) anos
  jbousquie f6948c15c3 màj BJS %!s(int64=10) %!d(string=hai) anos
  David Catuhe d7a08c8a03 Still fixing latest small issues %!s(int64=10) %!d(string=hai) anos
  David Catuhe 489a70efa1 new scene.createDefaultCameraOrLight() function %!s(int64=10) %!d(string=hai) anos
  David Catuhe ada879ec61 Fixing a bunch of bugs %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7efb3eadb7 Moving to beta stage %!s(int64=10) %!d(string=hai) anos
  David Catuhe c11545eac8 Code cleanup %!s(int64=10) %!d(string=hai) anos
  David Catuhe a09571b428 TypeScript port done! %!s(int64=11) %!d(string=hai) anos
  David Catuhe 9b8337cf4f New version of Max2Babylon with smoothing groups and new optimization algorithm %!s(int64=11) %!d(string=hai) anos
  David Catuhe 6899c20502 Fixing JSKompactor.exe %!s(int64=11) %!d(string=hai) anos
  David Catuhe 634ae82084 Instances - step 3 (Support for RenderTargetTexture) %!s(int64=11) %!d(string=hai) anos
  David Catuhe ff188bfaed New Tools.log / error / warn functions %!s(int64=11) %!d(string=hai) anos
  Gwenaël Hagenmuller 8f594cd865 Geometry system %!s(int64=11) %!d(string=hai) anos
  Nicolas Obré 21ce0b85e3 Starting renderLoop only on scene loaded, stopping on scene unload. %!s(int64=11) %!d(string=hai) anos
  David Catuhe b6762876ba Fixing cosmetic stuff (Thanks to Gwenaël Hagenmuller) %!s(int64=11) %!d(string=hai) anos
  David Catuhe e6b77ec45d v1.7.2 %!s(int64=11) %!d(string=hai) anos
  David Catuhe 7089b52686 v1.7.1 %!s(int64=11) %!d(string=hai) anos