تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  David Catuhe bb50b674d3 Automatic shader precision management 9 سال پیش
  David Catuhe 0b2bd0b300 New parametrables shader includes 9 سال پیش
  David Catuhe 0cc45fc43c Animations blending 9 سال پیش
  David Catuhe 5518bdf2ac Small patches 9 سال پیش
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks 9 سال پیش
  David Catuhe 7c87bbe6a4 Code cleanup 9 سال پیش
  David Catuhe 030a1e648d PrepareAttributesForInstances 9 سال پیش
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 9 سال پیش
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 سال پیش
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 سال پیش
  David Catuhe 2d15e67b33 Fixing issues 9 سال پیش
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 9 سال پیش
  David Catuhe 0080ed6c4e Fixing issue with videoTextures 9 سال پیش
  David catuhe 41dcdc2fed Improving postprocess pipeline thoughness 9 سال پیش
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 9 سال پیش
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 9 سال پیش
  David catuhe f9c3c85bd4 Introducing meshBuilder 10 سال پیش
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 سال پیش
  David Catuhe 2e6bc32694 Merging last PRs 10 سال پیش
  David Catuhe 0f082e3472 Setting files up for PBRMaterial 10 سال پیش
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 سال پیش
  David catuhe a8665a4f77 Fixing cullFace cache 10 سال پیش
  David catuhe a0ae371d60 Fixing glossinessmap 10 سال پیش
  David catuhe c5873a70cb New postprocess: Tone mapping 10 سال پیش
  David catuhe 054109be8a fixing bug with RGBA and raw textures 10 سال پیش
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter 10 سال پیش
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions 10 سال پیش
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled 10 سال پیش
  David Catuhe 7bba6c4c8c Added scene.getLensFlareSystemByName() 10 سال پیش
  David catuhe 1f3b216f2e Adding ShaderMaterial.setVector4 10 سال پیش