Commit History

Author SHA1 Message Date
  Julien Moreau-Mathis de082abc96 Fixing depth renderer when using right handed system 7 years ago
  David Catuhe 407b2d3f0f "They haven't told him it was impossible..They should have" step 8 8 years ago
  David Catuhe 08783affe9 NoImplicitThis 8 years ago
  David Catuhe f8374f0f5c Added support for depthPrePass 8 years ago
  David Catuhe 2fa6ade48e Nightly 8 years ago
  Uldis Baurovskis 9bf9a70442 Fix engine.getCaps().instancedArrays check (#2361) 8 years ago
  = 505db09ae6 Stencil Code 9 years ago
  David Catuhe 7c93be7e8b More Observables 9 years ago
  David Catuhe e585f04174 Fixed issue with panning with ArcRotateCameraPointersInput 9 years ago
  David Catuhe 3fce20e8c9 New 3dsmax exporter (0.4) with support for poseMatrix 9 years ago
  David Catuhe 8220f1520a Fixing file format 9 years ago
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 10 years ago
  jeff 60daa20e3b TS files for Variable Bone Influncers 10 years ago
  David catuhe cf35254fe7 StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level 10 years ago
  David Catuhe 699045fb3f Folder reorg 10 years ago