提交历史

作者 SHA1 备注 提交日期
  Simon Ferquel ccb9ad0c9f Merge with core repository 10 年之前
  Simon Ferquel 64c5afd936 Max2Babylon - fixup for unordered bone hierarchies and non-bone item in a skeleton hierarchy 10 年之前
  Simon Ferquel ce76dbc62c [Max2Babylon] - export crash when a skin modifier is not really a bone 10 年之前
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax 10 年之前
  Simon Ferquel 5a74ef1e06 merge + material fixes 10 年之前
  Simon Ferquel fd1bfe5269 All animations supported 10 年之前
  Simon Ferquel f8c14f5cc9 Fixed normals and lights. 10 年之前
  Simon Ferquel f05195787f Fixed cameras and Uvs 10 年之前
  Simon Ferquel 074f34ecb4 Skinning done ! 10 年之前
  David Catuhe 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 年之前
  Simon Ferquel fd8537f6eb Converting MAX2Babylon to the IGame* interfaces 10 年之前
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha 10 年之前
  David Catuhe 215e70fda7 Adding instance exportation support for 3DSMax exporter 11 年之前
  David Catuhe 2c7559c118 New "Export and Run" feature for Max2Babylon 11 年之前
  David Catuhe aaaaeaf791 Max2Babylon: Support for Max2015 11 年之前
  David Catuhe b05f4630f7 Fixing DDS rendering issue 11 年之前
  David Catuhe e50bb16cc5 Max2Babylon: UI Update 11 年之前
  David Catuhe 8e505c87a6 Max2Babylon: Improving treeview report 11 年之前
  David Catuhe 1f9cf60c26 DDS: Support for RGB, Luminance and cube file format 11 年之前
  David Catuhe 2738ea50c3 Fixing 3ds max crashes 11 年之前
  David Catuhe e2278fa5ac Fixing performances and crashes issues 11 年之前
  David Catuhe 9b8337cf4f New version of Max2Babylon with smoothing groups and new optimization algorithm 11 年之前
  David Catuhe 0123dabf58 Max2babylon: 11 年之前
  David Catuhe aa5bf5b7f4 Max2Babylon: 11 年之前
  David Catuhe 9aac781a22 Fixing DDS exportation issues 11 年之前
  David Catuhe 29036ac228 Fixing json generation for 3ds max exporter 11 年之前
  David Catuhe 2e1237fbea First release of Max2Babylon exporter 11 年之前