Commit History

Author SHA1 Message Date
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax 10 years ago
  Simon Ferquel fd8537f6eb Converting MAX2Babylon to the IGame* interfaces 10 years ago
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha 10 years ago
  David Catuhe c3587ee623 Smoe fixes for opacity fresnel 11 years ago
  David Catuhe cc1d8d90cc New Fresnel parameters for StandardMaterial 11 years ago
  David Catuhe c115b3eca3 Small foxes to 3dsmax exporter 11 years ago
  David Catuhe 74e323f62e Max2Babylon: More warnings 11 years ago
  David Catuhe aaaaeaf791 Max2Babylon: Support for Max2015 11 years ago
  David Catuhe 8e505c87a6 Max2Babylon: Improving treeview report 11 years ago
  David Catuhe 007b2be6e2 Bones animations for Max2Babylon 11 years ago
  David Catuhe aa5bf5b7f4 Max2Babylon: 11 years ago
  David Catuhe 29036ac228 Fixing json generation for 3ds max exporter 11 years ago
  David Catuhe 2e1237fbea First release of Max2Babylon exporter 11 years ago