David Catuhe
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834d39ee17
Finalizing bones export from 3dsmax
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10 år sedan |
Simon Ferquel
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fd1bfe5269
All animations supported
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10 år sedan |
Simon Ferquel
|
f8c14f5cc9
Fixed normals and lights.
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10 år sedan |
Simon Ferquel
|
f05195787f
Fixed cameras and Uvs
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10 år sedan |
Simon Ferquel
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fd8537f6eb
Converting MAX2Babylon to the IGame* interfaces
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10 år sedan |
David Catuhe
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b799478878
Small update to max2babylon exporter: adding includedOnlyMesh
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11 år sedan |
David Catuhe
|
c115b3eca3
Small foxes to 3dsmax exporter
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11 år sedan |
David Catuhe
|
aaaaeaf791
Max2Babylon: Support for Max2015
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11 år sedan |
David Catuhe
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8e505c87a6
Max2Babylon: Improving treeview report
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11 år sedan |
David Catuhe
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9b8337cf4f
New version of Max2Babylon with smoothing groups and new optimization algorithm
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11 år sedan |
David Catuhe
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0123dabf58
Max2babylon:
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11 år sedan |
David Catuhe
|
2e1237fbea
First release of Max2Babylon exporter
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11 år sedan |