Историја ревизија

Аутор SHA1 Порука Датум
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax пре 10 година
  David Catuhe b2060b3c54 LOD пре 10 година
  David Catuhe 0d77dde14d SceneOptimizer v0.1 пре 10 година
  David Catuhe de2cd36a5a 2.0 alpha пре 11 година
  David Catuhe a967c90b3d Fixing bug with ImageAssetTask пре 11 година
  David Catuhe 294e3f4745 New cache system пре 11 година
  David Catuhe 619a17f520 New assetsManager пре 11 година
  David Catuhe 1b18ede4fa Fixing bug with PointerEvent action trigger пре 11 година
  David Catuhe 71ffc27007 New mesh.renderOutline feature пре 11 година
  deltakosh 7da217fc3a Merge pull request #249 from jumpkick-studios/master пре 11 година
  Alex Bogartz 31d8f311ac refactored freeCamera and followCamera to subclass targetCamera пре 11 година
  David Catuhe 1cd7c6f69f New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light пре 11 година
  Yannick Comte 8e01e19969 Fixed ray creation when the devicePixelRatio is not equls to 1. This PR has been tested on IE11, IE11 mobile, Chrome Android and Safari (iOS8). пре 11 година
  David Catuhe d657daae9b New ```OnKeyDown``` and ```OnKeyUp``` triggers. See [actions wiki](https://github.com/BabylonJS/Babylon.js/wiki/How-to-use-Actions) for more info пре 11 година
  David Catuhe 43fc0176b0 More integration for Shadow Poisson sampling пре 11 година
  David Catuhe d2bb421127 New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position пре 11 година
  David Catuhe e4af63f4b9 LinesMesh updates пре 11 година
  David Catuhe 292e3cd597 Fixing issues with left/right pick пре 11 година
  David Catuhe c4a71ed3a2 Optimizing ActionManager пре 11 година
  David Catuhe 0d6ed4636a New triggers: BABYLON.ActionManager.OnIntersectionEnterTrigger, BABYLON.ActionManager.OnIntersectionExitTrigger пре 11 година
  David Catuhe 39d2404438 Fixing a bug when instances are used with a mesh with submeshes.length > 1 пре 11 година
  David Catuhe 5fd1574f3d Support for non-squared DDS пре 11 година
  David Catuhe 69e4b5f18e fxaa takes now care of alpha пре 11 година
  David Catuhe 425b3e3a13 Fix for pointer position (Trying to check if this works better) пре 11 година
  David Catuhe 687bf540af Adding a new ActionEvent object to ExecuteActionCode action пре 11 година
  David Catuhe 29036ac228 Fixing json generation for 3ds max exporter пре 11 година
  Michaël KORBAS 222daf9126 Merge branch 'master' of github.com:BabylonJS/Babylon.js into renderPipeline пре 11 година
  David Catuhe b17c135583 Updating octree with maxdepth пре 11 година
  David Catuhe a2605bc6e4 Instances hardware support пре 11 година
  David Catuhe 89c70b1a44 New public animatable class пре 11 година