Historique des commits

Auteur SHA1 Message Date
  KK ca0a5ab891 Update babylon.particleSystem.js il y a 9 ans
  KK 3612c4a126 Update babylon.particleSystem.js il y a 9 ans
  KK 70ee4f100c Update babylon.particleSystem.js il y a 9 ans
  David Catuhe e34bc65217 Serialization/Parsing refactoring done il y a 9 ans
  David Catuhe c77affdc22 Keep working on serialization refactoring il y a 9 ans
  Raanan Weber f166458497 Parse methods il y a 9 ans
  Temechon f113edfff6 Added particle to 'start' function to create functions relative to the particle function il y a 9 ans
  David catuhe f9c3c85bd4 Introducing meshBuilder il y a 9 ans
  David catuhe ab358d1ce4 Introducing babylon.core.js il y a 10 ans
  David Catuhe 2e6bc32694 Merging last PRs il y a 10 ans
  David Catuhe 0f082e3472 Setting files up for PBRMaterial il y a 10 ans
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant il y a 10 ans
  David catuhe a8665a4f77 Fixing cullFace cache il y a 10 ans
  David Catuhe 3d68f4a419 Adding layerMask to lensFlareSystem, spritesManager, particleSystem il y a 10 ans
  David catuhe a0ae371d60 Fixing glossinessmap il y a 10 ans
  David catuhe c5873a70cb New postprocess: Tone mapping il y a 10 ans
  David catuhe 054109be8a fixing bug with RGBA and raw textures il y a 10 ans
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter il y a 10 ans
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions il y a 10 ans
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled il y a 10 ans
  David Catuhe 436337ffa7 Fixing for ts 1.5 il y a 10 ans
  David Catuhe f63093dfaf #fixes 621 il y a 10 ans
  David Catuhe 699045fb3f Folder reorg il y a 10 ans