Commit History

Autor SHA1 Mensaxe Data
  noalak 44d5bf519e Fix babylon mesh export error with 0 vertex found %!s(int64=7) %!d(string=hai) anos
  noalak 7925a9875e Export morph targets and their animations to glTF format %!s(int64=7) %!d(string=hai) anos
  noalak 270f1a3325 Export morph targets for BABYLON %!s(int64=8) %!d(string=hai) anos
  noalak d33ecaa0e1 Remove all compilation preprocessor for 3ds Max exporter 2013/2014 %!s(int64=8) %!d(string=hai) anos
  noalak bce22df90b Export PBR materials from 3ds Max to .babylon file format using PBRMetallicRoughnessMaterial %!s(int64=8) %!d(string=hai) anos
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter %!s(int64=9) %!d(string=hai) anos
  David Catuhe 53bf9020d0 Getting ready for v2.2.0 %!s(int64=10) %!d(string=hai) anos
  David Catuhe e6e9df65ff Getting things ready for action builder %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5328446d3f Fixing vertex alpha for 3dsmax exporter %!s(int64=10) %!d(string=hai) anos
  David Catuhe 335223146d 3dsmax exporter can now generate binary babylon files %!s(int64=10) %!d(string=hai) anos
  David Catuhe 6d33205ee3 Camera type can be exported from 3ds max %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel 5a74ef1e06 merge + material fixes %!s(int64=10) %!d(string=hai) anos
  David Catuhe 70e2d68f2c New 3dsmax exporter with debug layer integrated %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel fd8537f6eb Converting MAX2Babylon to the IGame* interfaces %!s(int64=10) %!d(string=hai) anos
  David Catuhe 215e70fda7 Adding instance exportation support for 3DSMax exporter %!s(int64=11) %!d(string=hai) anos
  David Catuhe c115b3eca3 Small foxes to 3dsmax exporter %!s(int64=11) %!d(string=hai) anos
  David Catuhe 2c7559c118 New "Export and Run" feature for Max2Babylon %!s(int64=11) %!d(string=hai) anos
  David Catuhe 74e323f62e Max2Babylon: More warnings %!s(int64=11) %!d(string=hai) anos
  David Catuhe aaaaeaf791 Max2Babylon: Support for Max2015 %!s(int64=11) %!d(string=hai) anos
  David Catuhe e50bb16cc5 Max2Babylon: UI Update %!s(int64=11) %!d(string=hai) anos
  David Catuhe 1f9cf60c26 DDS: Support for RGB, Luminance and cube file format %!s(int64=11) %!d(string=hai) anos
  David Catuhe 2738ea50c3 Fixing 3ds max crashes %!s(int64=11) %!d(string=hai) anos
  David Catuhe e2278fa5ac Fixing performances and crashes issues %!s(int64=11) %!d(string=hai) anos
  David Catuhe 9b8337cf4f New version of Max2Babylon with smoothing groups and new optimization algorithm %!s(int64=11) %!d(string=hai) anos