提交历史

作者 SHA1 备注 提交日期
  noalak 44d5bf519e Fix babylon mesh export error with 0 vertex found 7 年之前
  noalak 7925a9875e Export morph targets and their animations to glTF format 7 年之前
  noalak 270f1a3325 Export morph targets for BABYLON 8 年之前
  noalak d33ecaa0e1 Remove all compilation preprocessor for 3ds Max exporter 2013/2014 8 年之前
  noalak bce22df90b Export PBR materials from 3ds Max to .babylon file format using PBRMetallicRoughnessMaterial 8 年之前
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter 9 年之前
  David Catuhe 53bf9020d0 Getting ready for v2.2.0 10 年之前
  David Catuhe e6e9df65ff Getting things ready for action builder 10 年之前
  David Catuhe 5328446d3f Fixing vertex alpha for 3dsmax exporter 10 年之前
  David Catuhe 335223146d 3dsmax exporter can now generate binary babylon files 10 年之前
  David Catuhe 6d33205ee3 Camera type can be exported from 3ds max 10 年之前
  Simon Ferquel 5a74ef1e06 merge + material fixes 10 年之前
  David Catuhe 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 年之前
  Simon Ferquel fd8537f6eb Converting MAX2Babylon to the IGame* interfaces 10 年之前
  David Catuhe 215e70fda7 Adding instance exportation support for 3DSMax exporter 11 年之前
  David Catuhe c115b3eca3 Small foxes to 3dsmax exporter 11 年之前
  David Catuhe 2c7559c118 New "Export and Run" feature for Max2Babylon 11 年之前
  David Catuhe 74e323f62e Max2Babylon: More warnings 11 年之前
  David Catuhe aaaaeaf791 Max2Babylon: Support for Max2015 11 年之前
  David Catuhe e50bb16cc5 Max2Babylon: UI Update 11 年之前
  David Catuhe 1f9cf60c26 DDS: Support for RGB, Luminance and cube file format 11 年之前
  David Catuhe 2738ea50c3 Fixing 3ds max crashes 11 年之前
  David Catuhe e2278fa5ac Fixing performances and crashes issues 11 年之前
  David Catuhe 9b8337cf4f New version of Max2Babylon with smoothing groups and new optimization algorithm 11 年之前