Commit History

Author SHA1 Message Date
  noalak 8563effd1c Fix morph targets export when a target is removed but its channel is not deleted 7 years ago
  noalak 44d5bf519e Fix babylon mesh export error with 0 vertex found 7 years ago
  noalak 7925a9875e Export morph targets and their animations to glTF format 8 years ago
  noalak 270f1a3325 Export morph targets for BABYLON 8 years ago
  noalak 0617a9cc57 Refactor babylon geometry exportation 8 years ago
  noalak f33d4c3ef1 Fix babylon animation exportation (only exported when necessary - otherwise could lead to a crach when applying a morpher modifier to an object) 8 years ago
  David Catuhe 1b8c6f646d 3dsmax 0.15 8 years ago
  noalak 4505b570e7 Fix babylon instanciation 8 years ago
  noalak a1210fd430 Fix conversion quaternion to vector3 (use function in babylon instead of 3ds Max API) 8 years ago
  noalak 06eba9ae6b Fix hierarchy 8 years ago
  noalak 9a316636be Format code 8 years ago
  noalak ff01f8f2eb Fix instantiation 8 years ago
  noalak 8b89f4a230 Export 3ds Max > Node hierarchy + MultiMaterials 8 years ago
  David Catuhe 266d4091e2 Nightly + 3dsmax exporter 8 years ago
  David Catuhe 732bdab22a Updated 3dsmax exporter to 0.6 8 years ago
  David Catuhe 6c54628781 fix max exporter + nightly 9 years ago
  David Catuhe f18ab68f1b Fixed issue with 3ds max 2017 and bones 9 years ago
  David Catuhe 34cfc8f663 Small issue with bones exporter with 3dsmax 2017 9 years ago
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter 9 years ago
  David Catuhe 5fb32c2dcc Added 3dsmax exportation for range, color animation and blur 9 years ago
  luaacro 21c8c33bdc Fixing mesh instances positions and export quaternions / euler angles 10 years ago
  David Catuhe e6e9df65ff Getting things ready for action builder 10 years ago
  David Catuhe 5328446d3f Fixing vertex alpha for 3dsmax exporter 10 years ago
  David Catuhe 5af37ecfc5 Fixing NEAREST texture filter 10 years ago
  David Catuhe 75d4ec2500 3dsmax exporter: Fixing issue with mesh with no material 10 years ago
  David Catuhe b618148cb5 Improving 3dsmax exportation speed 10 years ago
  David Catuhe 3b100c8046 Fixing .js issues introduce by previous PR 10 years ago
  Simon Ferquel e9ccf03110 merge coreteam -> simon ferquel 10 years ago
  David Catuhe 6d33205ee3 Camera type can be exported from 3ds max 10 years ago
  Simon Ferquel 6687292fed Max2Babylon Fixed a problem with hierarchies and non-object scene nodes 10 years ago