noalak
|
8d7f7afcdc
Decrease animation FPS factor
|
%!s(int64=7) %!d(string=hai) anos |
noalak
|
9e1b362d43
Export alpha from PBR materials
|
%!s(int64=8) %!d(string=hai) anos |
noalak
|
fcf001c274
Fix glTF material alpha mode when alpha is defined without an alpha texture
|
%!s(int64=8) %!d(string=hai) anos |
noalak
|
44e40f8231
Do not export metallic roughness map if no specular map is provided
|
%!s(int64=8) %!d(string=hai) anos |
noalak
|
81d8781390
Optimize base color texture file format (png only if has alpha, jpg otherwise)
|
%!s(int64=8) %!d(string=hai) anos |
noalak
|
307fe5f076
Export PBR materials from babylon PBRMetallicRoughnessMaterial to .gtlf file format
|
%!s(int64=8) %!d(string=hai) anos |
noalak
|
bce22df90b
Export PBR materials from 3ds Max to .babylon file format using PBRMetallicRoughnessMaterial
|
%!s(int64=8) %!d(string=hai) anos |
David Catuhe
|
1b8c6f646d
3dsmax 0.15
|
%!s(int64=8) %!d(string=hai) anos |