Commit History

Author SHA1 Message Date
  noalak 44d5bf519e Fix babylon mesh export error with 0 vertex found 7 years ago
  noalak 7925a9875e Export morph targets and their animations to glTF format 8 years ago
  noalak fcdfef8dd0 Refactor buffer handling when exporting meshes 8 years ago
  noalak 8b89f4a230 Export 3ds Max > Node hierarchy + MultiMaterials 8 years ago
  noalak 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 years ago