noalak
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44d5bf519e
Fix babylon mesh export error with 0 vertex found
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пре 7 година |
noalak
|
270f1a3325
Export morph targets for BABYLON
|
пре 8 година |
noalak
|
bce22df90b
Export PBR materials from 3ds Max to .babylon file format using PBRMetallicRoughnessMaterial
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пре 8 година |
noalak
|
564d7a4e0c
Update babylon standard material conversion to PBR material
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пре 8 година |
noalak
|
8b89f4a230
Export 3ds Max > Node hierarchy + MultiMaterials
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пре 8 година |
noalak
|
84a726522b
Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials
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пре 8 година |
MackeyK24
|
bfab44e0e7
Babylon Entities Update
|
пре 8 година |
David Catuhe
|
732bdab22a
Updated 3dsmax exporter to 0.6
|
пре 8 година |
David Catuhe
|
4692ad8b82
Updated Entities
|
пре 9 година |
David Catuhe
|
e6e9df65ff
Getting things ready for action builder
|
пре 10 година |
Simon Ferquel
|
fd8537f6eb
Converting MAX2Babylon to the IGame* interfaces
|
пре 10 година |
David Catuhe
|
cc1d8d90cc
New Fresnel parameters for StandardMaterial
|
пре 11 година |
David Catuhe
|
215e70fda7
Adding instance exportation support for 3DSMax exporter
|
пре 11 година |
David Catuhe
|
2e1237fbea
First release of Max2Babylon exporter
|
пре 11 година |