David catuhe
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c7995cf535
Merging latest PR
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10 years ago |
David catuhe
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4dd6ca8192
Adding maerial.getBindedMeshes
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10 years ago |
David catuhe
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6dca5659a2
Merging changes
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10 years ago |
David catuhe
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bd40d34bd3
Adding new serializers folder
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10 years ago |
David catuhe
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3637c98b49
Merging last changes
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10 years ago |
David Catuhe
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17a874df67
Update for reflection probes
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10 years ago |
jbousquie
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7f3fa9b705
Merge remote-tracking branch 'upstream/master' into fix.CreateXXX_with_options
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10 years ago |
jbousquie
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75f792f165
mandatory commit
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10 years ago |
David catuhe
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204bfda84a
Beginning work on reflection probes
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10 years ago |
David Catuhe
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2e6bc32694
Merging last PRs
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10 years ago |
David Catuhe
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0f082e3472
Setting files up for PBRMaterial
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10 years ago |
David catuhe
|
cdefcfa7f0
Merging last changes
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10 years ago |
David Catuhe
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650d4a76dd
Integrating latest PRs
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10 years ago |
David catuhe
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2c71fe50b3
Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant
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10 years ago |
David catuhe
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a8665a4f77
Fixing cullFace cache
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10 years ago |
David Catuhe
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1f2e8e44aa
Adding support for TS 1.6.2
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10 years ago |
David catuhe
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2931ae3e7c
Fixing LinesMesh cloning
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10 years ago |
David Catuhe
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e1ccf62378
Improving intellisense
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10 years ago |
David catuhe
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42d06125d5
Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial
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10 years ago |
David catuhe
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8b8238b567
Upgrading Plane and Ground to new model
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10 years ago |
David catuhe
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a0ae371d60
Fixing glossinessmap
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10 years ago |
David catuhe
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c5873a70cb
New postprocess: Tone mapping
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10 years ago |
David catuhe
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68cdf3977d
Adding new "options" parameter to CreateSphere
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10 years ago |
David catuhe
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d55c131617
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
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10 years ago |
David catuhe
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054109be8a
fixing bug with RGBA and raw textures
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10 years ago |
David catuhe
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5dcaa6897e
Adding support for face normals in Blender exporter
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10 years ago |
David catuhe
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b4d4ba3f34
Fixing issue with PointerOver actions
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10 years ago |
David Catuhe
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abac2b2343
Fixed bug with shaders when no specular was enabled
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10 years ago |
David catuhe
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cf35254fe7
StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level
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10 years ago |
David Catuhe
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436337ffa7
Fixing for ts 1.5
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10 years ago |