Commit History

Author SHA1 Message Date
  David catuhe c7995cf535 Merging latest PR 10 years ago
  David catuhe 4dd6ca8192 Adding maerial.getBindedMeshes 10 years ago
  David catuhe 6dca5659a2 Merging changes 10 years ago
  David catuhe bd40d34bd3 Adding new serializers folder 10 years ago
  David catuhe 3637c98b49 Merging last changes 10 years ago
  David Catuhe 17a874df67 Update for reflection probes 10 years ago
  jbousquie 7f3fa9b705 Merge remote-tracking branch 'upstream/master' into fix.CreateXXX_with_options 10 years ago
  jbousquie 75f792f165 mandatory commit 10 years ago
  David catuhe 204bfda84a Beginning work on reflection probes 10 years ago
  David Catuhe 2e6bc32694 Merging last PRs 10 years ago
  David Catuhe 0f082e3472 Setting files up for PBRMaterial 10 years ago
  David catuhe cdefcfa7f0 Merging last changes 10 years ago
  David Catuhe 650d4a76dd Integrating latest PRs 10 years ago
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 years ago
  David catuhe a8665a4f77 Fixing cullFace cache 10 years ago
  David Catuhe 1f2e8e44aa Adding support for TS 1.6.2 10 years ago
  David catuhe 2931ae3e7c Fixing LinesMesh cloning 10 years ago
  David Catuhe e1ccf62378 Improving intellisense 10 years ago
  David catuhe 42d06125d5 Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial 10 years ago
  David catuhe 8b8238b567 Upgrading Plane and Ground to new model 10 years ago
  David catuhe a0ae371d60 Fixing glossinessmap 10 years ago
  David catuhe c5873a70cb New postprocess: Tone mapping 10 years ago
  David catuhe 68cdf3977d Adding new "options" parameter to CreateSphere 10 years ago
  David catuhe d55c131617 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 10 years ago
  David catuhe 054109be8a fixing bug with RGBA and raw textures 10 years ago
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter 10 years ago
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions 10 years ago
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled 10 years ago
  David catuhe cf35254fe7 StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level 10 years ago
  David Catuhe 436337ffa7 Fixing for ts 1.5 10 years ago