Commit History

Autor SHA1 Mensaxe Data
  David catuhe c6aae2264e Added Material.sideOrientation %!s(int64=10) %!d(string=hai) anos
  David catuhe 42d06125d5 Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial %!s(int64=10) %!d(string=hai) anos
  David catuhe f5d8555e9c Adding material.disableDepthWrite %!s(int64=10) %!d(string=hai) anos
  David Catuhe a4b48b7015 Removing camera.rotationQuaternion %!s(int64=10) %!d(string=hai) anos
  jackcaron c69f9be8ab camera support rotationQuaternion %!s(int64=10) %!d(string=hai) anos
  David Catuhe 105f98fb19 Integrating latest PRs %!s(int64=10) %!d(string=hai) anos
  jackcaron 9b0a7af7cc Merge remote-tracking branch 'origin/master' into ExtensionCubeMap %!s(int64=10) %!d(string=hai) anos
  jackcaron 64ccf63e2c adding extensions to parsedTexture %!s(int64=10) %!d(string=hai) anos
  David Catuhe 30bd2fe61a fixing issue with extra uvs %!s(int64=10) %!d(string=hai) anos
  David Catuhe cd21c58353 renaming Base64String to base64String %!s(int64=10) %!d(string=hai) anos
  jeff Palmer 17c66cc97e Add Mesh.FreezeWorldMatrix(), Material.checkReadyOnlyOnce, & %!s(int64=10) %!d(string=hai) anos
  Raanan Weber 998f2dab82 Update babylon.babylonFileLoader.ts %!s(int64=10) %!d(string=hai) anos
  David Catuhe bbf7b6fafb New rewored StandardMaterial.isReady for better memory usage and performance %!s(int64=10) %!d(string=hai) anos
  David Catuhe 4f64fa1ee6 Adding support for uv3, uv4, uv5 and uv6 for ShaderMaterial %!s(int64=10) %!d(string=hai) anos
  David Catuhe 118c2aa6ca Fixing issues due to folder renaming %!s(int64=10) %!d(string=hai) anos
  David Catuhe 699045fb3f Folder reorg %!s(int64=10) %!d(string=hai) anos