Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 57c55731c4 Nightly %!s(int64=9) %!d(string=hai) anos
  nockawa 71b2e22deb Canvas2D, Maths and bug fixes %!s(int64=9) %!d(string=hai) anos
  nockawa dfcb5cf3ef More Primitives on the way + Math/Tools %!s(int64=9) %!d(string=hai) anos
  nockawa b38f716b53 New features in Tools class and MathLib %!s(int64=9) %!d(string=hai) anos
  nockawa b8dd646321 Animation support in Canvas2D Primitives %!s(int64=9) %!d(string=hai) anos
  David Catuhe 572a322e7a Fixing Matrix.Lerp (again) %!s(int64=9) %!d(string=hai) anos
  nockawa 85691bf2e8 Update from Master %!s(int64=9) %!d(string=hai) anos
  nockawa 87d7a6f59f Big commit! %!s(int64=9) %!d(string=hai) anos
  David Catuhe bf1055af53 Fix Matrix.Lerp %!s(int64=9) %!d(string=hai) anos
  David Catuhe 26132cef74 Nightly %!s(int64=9) %!d(string=hai) anos
  nockawa 051e8f7019 Fixed Vector2.Transform to also use Translation info of the Matrix %!s(int64=9) %!d(string=hai) anos
  Loïc Baumann b8aedec714 RectPackingMap class + misc %!s(int64=9) %!d(string=hai) anos
  nockawa 37cdabee10 Moved the ISize interface to Maths.ts, added a Size class based from it. %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0a73722682 Nightly %!s(int64=9) %!d(string=hai) anos
  nockawa 5e59078d4b Bug fixed in Ray.intersectPlane to compute the corret distance %!s(int64=9) %!d(string=hai) anos
  jbousquie 3ffa9078fb typo %!s(int64=9) %!d(string=hai) anos
  jbousquie c616a17b54 API doc : class Path3D inline doc added %!s(int64=9) %!d(string=hai) anos
  jbousquie ba0f2b98e2 API doc : class Curve3 inline doc added %!s(int64=9) %!d(string=hai) anos
  David Catuhe b513f0e53d Remove engine dependency from Math/babylon.math.ts %!s(int64=9) %!d(string=hai) anos
  Raanan Weber b044a7b6c6 Removing Tools references from Math file %!s(int64=9) %!d(string=hai) anos
  David Catuhe 6dfb6036b7 Adding some autoanimate lines %!s(int64=9) %!d(string=hai) anos
  Raanan Weber 734b44b258 Making Math standalone %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0b2bd0b300 New parametrables shader includes %!s(int64=9) %!d(string=hai) anos
  David Catuhe ce9f7a5a2e New scene.pointerDownPredicate, scene.pointerMovePredicate, scene.pointerUpPredicate to define your own predicates for meshes picking selection %!s(int64=9) %!d(string=hai) anos
  Raanan Weber 36ffae5bf9 Physics Bug Fixing %!s(int64=9) %!d(string=hai) anos
  Raanan Weber 6e3630f65d Cleanup math and abstract mesh with rotation %!s(int64=9) %!d(string=hai) anos
  Raanan Weber dd693210ab Fixing constant update procedure. %!s(int64=9) %!d(string=hai) anos
  Raanan Weber f9b9e89972 Merge remote-tracking branch 'refs/remotes/BabylonJS/master' into PhysicsEngine %!s(int64=9) %!d(string=hai) anos
  Raanan Weber 052431160a Introducing changable math objects %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5052ac0a00 Fix issue with onPointerUp with multiple cameras %!s(int64=9) %!d(string=hai) anos