Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 3f12df9461 Update what's new.md %!s(int64=9) %!d(string=hai) anos
  nockawa 10239ff725 update from upstream %!s(int64=9) %!d(string=hai) anos
  nockawa 641bb2105a updatem from upstream %!s(int64=9) %!d(string=hai) anos
  David Catuhe 1d137a69ce Update what's new.md %!s(int64=9) %!d(string=hai) anos
  nockawa b38f716b53 New features in Tools class and MathLib %!s(int64=9) %!d(string=hai) anos
  Jérôme Bousquié 675dc7309f Update what's new.md %!s(int64=9) %!d(string=hai) anos
  David Catuhe a5b86c17f7 Adding predicate to renderTargets %!s(int64=9) %!d(string=hai) anos
  David Catuhe 034111691b Added support for invertNormalMapX and invertNormalMapY %!s(int64=9) %!d(string=hai) anos
  David Catuhe 21649dd9e2 Added support for OpenGL normal maps %!s(int64=9) %!d(string=hai) anos
  nockawa a158ef70e7 update from upstream %!s(int64=9) %!d(string=hai) anos
  nockawa 37ccc9999a Update what's new with latest contrib, links to tutorial, doc, forum annoucement posts. %!s(int64=9) %!d(string=hai) anos
  David Catuhe 9991f3a0f1 Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe 7c93be7e8b More Observables %!s(int64=9) %!d(string=hai) anos
  nockawa 325fe10a4c Update what's new with Canvas2D overview/tutorial links (hopefully the right ones) %!s(int64=9) %!d(string=hai) anos
  nockawa c371180ae0 First version of WorldSpace Canvas2D, limited, but working: https://trello.com/c/vXEqUzQx %!s(int64=9) %!d(string=hai) anos
  jeff adc9140f3e Enabled other post processes to be used when also using a 3D Rig %!s(int64=9) %!d(string=hai) anos
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter %!s(int64=9) %!d(string=hai) anos
  David Catuhe 6a7958b56f Update what's new.md %!s(int64=9) %!d(string=hai) anos
  David Catuhe d79a461a51 Update what's new.md %!s(int64=9) %!d(string=hai) anos
  David Catuhe 9ba95d2566 Update what's new.md %!s(int64=9) %!d(string=hai) anos
  David Catuhe 73220d3ff2 Update what's new.md %!s(int64=9) %!d(string=hai) anos
  David Catuhe 976662fd5c Update what's new.md %!s(int64=9) %!d(string=hai) anos
  David Catuhe a9c47c2e2a Update what's new.md %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0b5466d6ec Migrating simple material to dynamic lights counting %!s(int64=9) %!d(string=hai) anos
  nockawa e68691a9f5 DynamicFloatArray class added %!s(int64=9) %!d(string=hai) anos
  nockawa 37cdabee10 Moved the ISize interface to Maths.ts, added a Size class based from it. %!s(int64=9) %!d(string=hai) anos
  Jérôme Bousquié aa605fd971 Update what's new.md %!s(int64=9) %!d(string=hai) anos
  David Catuhe 7378387e6b Added postprocess.enablePixelPerfectMode to avoid texture scaling/stretching when dealing with non-power of 2 resolutions %!s(int64=9) %!d(string=hai) anos
  Jérôme Bousquié f5ac1decfe Update what's new.md %!s(int64=9) %!d(string=hai) anos
  David Catuhe dbca4a3d38 Changing how materials dispose textures %!s(int64=9) %!d(string=hai) anos