Commit History

Author SHA1 Message Date
  David Catuhe c5d731ce8c Fixing pointerEvents issue with debugLayer 10 years ago
  David Catuhe 0dbb1dba65 Adding missing files 10 years ago
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues 10 years ago
  David Catuhe fdfa7c829b Removing unnecessary files 10 years ago
  David Catuhe f99cb9dc33 Code cleanup 10 years ago
  David Catuhe 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 years ago
  David Catuhe 87b7982446 Procedural textures - step 3 10 years ago
  David Catuhe 90f41e2386 Fixing procedural textures 10 years ago
  David Catuhe e8c6dcbd09 LOD and instances are now working 10 years ago
  David Catuhe 1d8a6d719e Easing functions 10 years ago
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha 10 years ago
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices 10 years ago
  David Catuhe 79abec7eb5 New ```Texture.CreateFromBase64String``` function 10 years ago
  David Catuhe cd964595fa LOD update 10 years ago
  David Catuhe b2060b3c54 LOD 10 years ago
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties 10 years ago
  U-REDMOND\v-oniobi 42dd5053fa Vector4, EulerAngles, Quaternions, toEulerAngleToRef 10 years ago
  David Catuhe d14a1f8dcc Mixin instead of cocoonJS.3.0.0.d.ts 10 years ago
  David Catuhe 5d77cb87ae Added the possibility to disable fog for a specific sprite manager 10 years ago
  David Catuhe 0d77dde14d SceneOptimizer v0.1 10 years ago
  David Catuhe d435568c17 Moving previous releases 10 years ago
  David Catuhe de2cd36a5a 2.0 alpha 10 years ago