David Catuhe
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034111691b
Added support for invertNormalMapX and invertNormalMapY
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9 年之前 |
David Catuhe
|
019f4e59c2
Nightly
|
9 年之前 |
David Catuhe
|
8f264d81d2
Fix (again :)) the upVector computation
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9 年之前 |
David Catuhe
|
21649dd9e2
Added support for OpenGL normal maps
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9 年之前 |
David Catuhe
|
cac1327120
Fix upVector issue for cameras
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9 年之前 |
David Catuhe
|
3bfce2ece5
Nightly
|
9 年之前 |
David Catuhe
|
30e38b75af
Merge
|
9 年之前 |
David Catuhe
|
9991f3a0f1
Nightly
|
9 年之前 |
David Catuhe
|
572a322e7a
Fixing Matrix.Lerp (again)
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9 年之前 |
David Catuhe
|
d573bc99fa
Merge
|
9 年之前 |
David Catuhe
|
e5256d0624
2.4 beta
|
9 年之前 |
David Catuhe
|
7c93be7e8b
More Observables
|
9 年之前 |
David Catuhe
|
4581c693ca
Adding missing .fx files
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9 年之前 |
David Catuhe
|
578139d3e7
Nightly
|
9 年之前 |
David Catuhe
|
1284c852bc
Nightly
|
9 年之前 |
David Catuhe
|
afd415ba0e
Nightly
|
9 年之前 |
David Catuhe
|
bf1055af53
Fix Matrix.Lerp
|
9 年之前 |
David Catuhe
|
86da83bc31
Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter
|
9 年之前 |
David Catuhe
|
ac1f3fe1bd
Moving to "gulp-typescript": "~2.13.0"
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9 年之前 |
David Catuhe
|
01476843f7
Fixed a bug with shadows and dynamic lights counting
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9 年之前 |
David Catuhe
|
0b5466d6ec
Migrating simple material to dynamic lights counting
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9 年之前 |
David Catuhe
|
e52c0733bb
Nightly
|
9 年之前 |
David Catuhe
|
26132cef74
Nightly
|
9 年之前 |
David Catuhe
|
4c08ea8673
Fixed babylon.rectPackingMap declaration order
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9 年之前 |
David Catuhe
|
ef4ba244a0
Fixing issue with bakeCurrentTransformIntoVertices
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9 年之前 |
David Catuhe
|
e8c76e22db
Completing last PR
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9 年之前 |
David Catuhe
|
d1b382d22b
Nightly
|
9 年之前 |
David Catuhe
|
056b6599e8
Fixed LinesMesh clone issue
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9 年之前 |
David Catuhe
|
70fcc083e9
Fixing issues with Sandbox and drag'n'drop
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9 年之前 |
David Catuhe
|
7378387e6b
Added postprocess.enablePixelPerfectMode to avoid texture scaling/stretching when dealing with non-power of 2 resolutions
|
9 年之前 |