Commit History

Autor SHA1 Mensaxe Data
  David Catuhe c3587ee623 Smoe fixes for opacity fresnel %!s(int64=11) %!d(string=hai) anos
  David Catuhe cc1d8d90cc New Fresnel parameters for StandardMaterial %!s(int64=11) %!d(string=hai) anos
  David Catuhe 50c2f9700c Fixing a bug with new cache engine %!s(int64=11) %!d(string=hai) anos
  David Catuhe 6b155186e8 Fixing small issues with OIMO %!s(int64=11) %!d(string=hai) anos
  David Catuhe 294e3f4745 New cache system %!s(int64=11) %!d(string=hai) anos
  David Catuhe 0f1c1e1329 Fresnel support step 1 %!s(int64=11) %!d(string=hai) anos
  David Catuhe 619a17f520 New assetsManager %!s(int64=11) %!d(string=hai) anos
  David Catuhe 2b8c0a1926 Fixing a bug with GamepadCamera.dispose() %!s(int64=11) %!d(string=hai) anos
  David Catuhe 7f26047cce Starting working on AssetsManager %!s(int64=11) %!d(string=hai) anos
  David Catuhe 215e70fda7 Adding instance exportation support for 3DSMax exporter %!s(int64=11) %!d(string=hai) anos
  David Catuhe 69f6b4fc97 Fixing onError not called on importMesh %!s(int64=11) %!d(string=hai) anos
  David Catuhe 11674baa1d Fixing dispose bug for VirtualJoysticksCamera %!s(int64=11) %!d(string=hai) anos
  David Catuhe 1b18ede4fa Fixing bug with PointerEvent action trigger %!s(int64=11) %!d(string=hai) anos
  David Catuhe 1e24ee25fb renaming bbox.extends to bbox.extendSize for better compatibility %!s(int64=11) %!d(string=hai) anos
  David Catuhe 583c5fb50b New Mesh.applyDisplacementMap function %!s(int64=11) %!d(string=hai) anos
  David Catuhe 71ffc27007 New mesh.renderOutline feature %!s(int64=11) %!d(string=hai) anos
  David Catuhe e5a4cad994 Fixing a bug with quaternion animations %!s(int64=11) %!d(string=hai) anos
  David Catuhe 1cd7c6f69f New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light %!s(int64=11) %!d(string=hai) anos