Commit History

Author SHA1 Message Date
  David Catuhe c3587ee623 Smoe fixes for opacity fresnel 11 years ago
  David Catuhe 548d3bd893 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 11 years ago
  David Catuhe cc1d8d90cc New Fresnel parameters for StandardMaterial 11 years ago
  Daniel Eriksson b8a09be204 Added multiply and divide functions to Vector2. 11 years ago
  David Catuhe 619a17f520 New assetsManager 11 years ago
  Yannick Comte 78ce7a1aca Added missing Vector2.copyFromFloats method 11 years ago
  David Catuhe 583c5fb50b New Mesh.applyDisplacementMap function 11 years ago
  David Catuhe e5a4cad994 Fixing a bug with quaternion animations 11 years ago
  David Catuhe 54de3e21ba ArcRotateCamera can now check collisions 11 years ago
  David Catuhe 6943f11120 First version of Oimo plugin 11 years ago
  David Catuhe a09571b428 TypeScript port done! 11 years ago
  David Catuhe 5c3f44d57f new pickInfo.getTextureCoordinates() function 11 years ago
  David Catuhe 0123dabf58 Max2babylon: 11 years ago
  David Catuhe a2605bc6e4 Instances hardware support 11 years ago
  David Catuhe 6899c20502 Fixing JSKompactor.exe 11 years ago
  David Catuhe 8068325c97 TGA support 11 years ago
  David Catuhe f84147b655 Fixing pick issue when hardware scaling != 1 11 years ago
  David Catuhe f932db12f8 New onPointerDown for handling mouse over 11 years ago
  David Catuhe 545a68ac0a More TS files converted 11 years ago
  David Catuhe 77161cd70a New physics engine plugin system 11 years ago
  David Catuhe 18d09ec94a Port to Typescript step 3 11 years ago
  David Catuhe 05358eeb88 More files ported to Typescript 11 years ago
  David Catuhe 23c4dec3d8 Port to typescript launched - expect some crashs :) 11 years ago