David Catuhe
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c319ca1cbf
"AAAAAAAAAAAAAAAAhhhhhaaaa" step 8
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%!s(int64=7) %!d(string=hai) anos |
Raanan Weber
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f015d73fca
Fixing compile errors.
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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b052b46c2a
strictNullChecks step 6
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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5da9290369
"Such a good idea" project - step 5
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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6bf40467b7
strictNullChecks aka "What a good idea" step 4
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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08783affe9
NoImplicitThis
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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4c09297cc3
Fix a small issue with shadowGenerator.Parse
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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06b9cbceec
Associated with #2894
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%!s(int64=7) %!d(string=hai) anos |
David Catuhe
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3805a59ef0
Fix issue with RTT and blurring
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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f8374f0f5c
Added support for depthPrePass
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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84b1e46ea6
Better shadowgenerator management
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%!s(int64=8) %!d(string=hai) anos |
Sebastien Vandenberghe
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2abd0c332a
More CheckReady protection
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%!s(int64=8) %!d(string=hai) anos |
Sebastien Vandenberghe
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8642fe91ff
Protect Shadow Generator forced compilation
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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9cdb3461e8
Update IShadowGenerator
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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1a1d905677
Added shadowGenerator.forceCompilation
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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133cca3cb8
Added frustum falloff for shadows
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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c9c5939e22
Fix shadows issues
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%!s(int64=8) %!d(string=hai) anos |
Sebastien Vandenberghe
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98e1700ebd
Shadow INT
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%!s(int64=8) %!d(string=hai) anos |
David Catuhe
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bdd801490d
Nightly + small fixes for default rendering pipeline
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%!s(int64=8) %!d(string=hai) anos |
Uldis Baurovskis
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9bf9a70442
Fix engine.getCaps().instancedArrays check (#2361)
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%!s(int64=8) %!d(string=hai) anos |
Sebastien Vandenberghe
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9cc2b3311e
Add Guard
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%!s(int64=8) %!d(string=hai) anos |
Sebastien Vandenberghe
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5a4e2d7654
Quick Fix Directional
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%!s(int64=8) %!d(string=hai) anos |
Sebastien Vandenberghe
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070a83291c
Improve Shadows
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%!s(int64=8) %!d(string=hai) anos |
Sebastien Vandenberghe
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51d9e2499b
Shadow Half Float
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%!s(int64=8) %!d(string=hai) anos |
Sebastien Vandenberghe
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9692af5598
Fix Shadow going back to CubeMap.
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%!s(int64=8) %!d(string=hai) anos |
Sebastien Vandenberghe
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29a6f7f1b0
Fix Creating Cube Map again in PointLights
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%!s(int64=8) %!d(string=hai) anos |
sevan
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9bdf26be8f
Fix ESM... Stupid me
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%!s(int64=8) %!d(string=hai) anos |
sevan
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5d5be7c42d
Fix PR Comments
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%!s(int64=8) %!d(string=hai) anos |
sevan
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af7fde3fd2
Add PointLight shadow fallback to spot
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%!s(int64=8) %!d(string=hai) anos |