David Catuhe
|
c30c67be99
Build
|
9 年之前 |
David Catuhe
|
55201dec01
Fixed a bug with attachToBone
|
9 年之前 |
David Catuhe
|
eac07221cf
Nightly + bug fix
|
9 年之前 |
David Catuhe
|
886d84a3a2
Added new entry point to engine: bindArrayBUffer and updateArrayBuffer
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9 年之前 |
David Catuhe
|
20b32dbdf8
Fixed small issues with picking coordinates in Canvas2D
|
9 年之前 |
David Catuhe
|
682445745e
Fixed bug with DisplayPassPostProcess
|
9 年之前 |
David Catuhe
|
b2deba34ad
Nightly
|
9 年之前 |
David Catuhe
|
6f4cc8febc
Fix cache bug
|
9 年之前 |
David Catuhe
|
30e38b75af
Merge
|
9 年之前 |
David Catuhe
|
9991f3a0f1
Nightly
|
9 年之前 |
David Catuhe
|
e5256d0624
2.4 beta
|
9 年之前 |
David Catuhe
|
7c93be7e8b
More Observables
|
9 年之前 |
David Catuhe
|
1284c852bc
Nightly
|
9 年之前 |
David Catuhe
|
afd415ba0e
Nightly
|
9 年之前 |
David Catuhe
|
86da83bc31
Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter
|
9 年之前 |
David Catuhe
|
ac1f3fe1bd
Moving to "gulp-typescript": "~2.13.0"
|
9 年之前 |
David Catuhe
|
5b613afb85
Nightly
|
9 年之前 |
David Catuhe
|
6774b57a80
Moved pbr to core
|
9 年之前 |
David Catuhe
|
99bb973bee
Global merge
|
9 年之前 |
David Catuhe
|
8e66a6d564
Nightly
|
9 年之前 |
David Catuhe
|
0cc45fc43c
Animations blending
|
9 年之前 |
David Catuhe
|
5518bdf2ac
Small patches
|
9 年之前 |
David Catuhe
|
72305fd782
Fixed issue with delayed loaded textures and callbacks
|
9 年之前 |
David Catuhe
|
7c87bbe6a4
Code cleanup
|
9 年之前 |
David Catuhe
|
305c4d9741
CubeTexture.CreateFromImages()
|
9 年之前 |
David Catuhe
|
80185c7387
BoundingInfo can be locked and updated
|
9 年之前 |
David catuhe
|
f9c3c85bd4
Introducing meshBuilder
|
9 年之前 |
David catuhe
|
ab358d1ce4
Introducing babylon.core.js
|
10 年之前 |
David Catuhe
|
2e6bc32694
Merging last PRs
|
10 年之前 |
Raanan Weber
|
ddf5a702df
Fix for wrong "this"
|
10 年之前 |