Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5fb32c2dcc Added 3dsmax exportation for range, color animation and blur %!s(int64=9) %!d(string=hai) anos
  David Catuhe 53bf9020d0 Getting ready for v2.2.0 %!s(int64=10) %!d(string=hai) anos
  David Catuhe e6e9df65ff Getting things ready for action builder %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5328446d3f Fixing vertex alpha for 3dsmax exporter %!s(int64=10) %!d(string=hai) anos
  David Catuhe 5af37ecfc5 Fixing NEAREST texture filter %!s(int64=10) %!d(string=hai) anos
  David Catuhe b618148cb5 Improving 3dsmax exportation speed %!s(int64=10) %!d(string=hai) anos
  David Catuhe 335223146d 3dsmax exporter can now generate binary babylon files %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel 568aa66de2 Hierarchy fixup for non-object nodes %!s(int64=10) %!d(string=hai) anos
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel 5a74ef1e06 merge + material fixes %!s(int64=10) %!d(string=hai) anos
  David Catuhe 70e2d68f2c New 3dsmax exporter with debug layer integrated %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel fd8537f6eb Converting MAX2Babylon to the IGame* interfaces %!s(int64=10) %!d(string=hai) anos
  David Catuhe 093e00ac11 Adding Export only selected to 3ds max exporter %!s(int64=11) %!d(string=hai) anos
  David Catuhe b799478878 Small update to max2babylon exporter: adding includedOnlyMesh %!s(int64=11) %!d(string=hai) anos
  David Catuhe c115b3eca3 Small foxes to 3dsmax exporter %!s(int64=11) %!d(string=hai) anos
  David Catuhe 502a69baee Max2Babylon: Fix accelerators issue. text box is now editable %!s(int64=11) %!d(string=hai) anos
  David Catuhe 74e323f62e Max2Babylon: More warnings %!s(int64=11) %!d(string=hai) anos
  David Catuhe aaaaeaf791 Max2Babylon: Support for Max2015 %!s(int64=11) %!d(string=hai) anos
  David Catuhe b05f4630f7 Fixing DDS rendering issue %!s(int64=11) %!d(string=hai) anos
  David Catuhe e50bb16cc5 Max2Babylon: UI Update %!s(int64=11) %!d(string=hai) anos
  David Catuhe 8e505c87a6 Max2Babylon: Improving treeview report %!s(int64=11) %!d(string=hai) anos
  David Catuhe 1f9cf60c26 DDS: Support for RGB, Luminance and cube file format %!s(int64=11) %!d(string=hai) anos
  David Catuhe 2738ea50c3 Fixing 3ds max crashes %!s(int64=11) %!d(string=hai) anos
  David Catuhe e2278fa5ac Fixing performances and crashes issues %!s(int64=11) %!d(string=hai) anos
  David Catuhe 9b8337cf4f New version of Max2Babylon with smoothing groups and new optimization algorithm %!s(int64=11) %!d(string=hai) anos
  David Catuhe aa5bf5b7f4 Max2Babylon: %!s(int64=11) %!d(string=hai) anos
  David Catuhe 9aac781a22 Fixing DDS exportation issues %!s(int64=11) %!d(string=hai) anos
  David Catuhe 29036ac228 Fixing json generation for 3ds max exporter %!s(int64=11) %!d(string=hai) anos
  David Catuhe 2e1237fbea First release of Max2Babylon exporter %!s(int64=11) %!d(string=hai) anos