David Catuhe
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c11545eac8
Code cleanup
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10 years ago |
David Catuhe
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3e55ace201
Fixing post process issue
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11 years ago |
David Catuhe
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ed4ba5a9e0
Changing priorities between rotationQuaternion and rotation when loading/saving
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11 years ago |
David Catuhe
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545a68ac0a
More TS files converted
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11 years ago |
David Catuhe
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18d09ec94a
Port to Typescript step 3
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11 years ago |
David Catuhe
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0ba019b23f
Typescript port in progress
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11 years ago |
David Catuhe
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23c4dec3d8
Port to typescript launched - expect some crashs :)
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11 years ago |
David Catuhe
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5a604618d0
Fixing small bug with new postProcess system (related to reusing postprocess render texture)
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11 years ago |
michael-korbas
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d92f8c0416
- Fixing a bug on post processes indices.
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11 years ago |
michael-korbas
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6f901d7aa5
Post process:
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11 years ago |
David Catuhe
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7089b52686
v1.7.1
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11 years ago |
David Catuhe
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ca50f0470f
v1.7.0
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11 years ago |
Deltakosh
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08f7f83832
v1.6.0
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11 years ago |
Simon Ferquel
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f74d71849b
Added: - option to specify the sampling mode of a renderTargetTexture
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11 years ago |
Simon Ferquel
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261ce13a34
Fixed: - leak on engine._releaseTexture()
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11 years ago |
Deltakosh
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71e2772d4b
Postprocesses v2
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11 years ago |
Deltakosh
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11723727ef
Adding support for post-processes
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11 years ago |
Deltakosh
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944cfb41aa
v1.4.0
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12 years ago |