David Catuhe
|
c0d78a58d1
webglcontext lost: step 2
|
8 gadi atpakaļ |
David Catuhe
|
5a857e3c70
Introducing InternalTexture to help recreating webGLcontext when context lost
|
8 gadi atpakaļ |
David Catuhe
|
d01b8832e5
Context lsot - first experiment
|
8 gadi atpakaļ |
David Catuhe
|
2cc4688459
More fluent API for internal query
|
8 gadi atpakaļ |
David Catuhe
|
e65db6ee0c
Fix issue with query on Edge
|
8 gadi atpakaļ |
DESKTOP-QJU4N0L\mityh
|
864c54ef78
Refactoring occlusion query
|
8 gadi atpakaļ |
DESKTOP-QJU4N0L\mityh
|
76304e230b
Merge remote-tracking branch 'refs/remotes/BabylonJS/master' into OcclusionQueries
|
8 gadi atpakaļ |
DESKTOP-QJU4N0L\mityh
|
5133777596
removing gl from abstractMesh
|
8 gadi atpakaļ |
David Catuhe
|
5d19fb2608
Nightly
|
8 gadi atpakaļ |
Sebastien Vandenberghe
|
9a85e1653f
Check gl availability in prepareTexture to prevent null exception after dispose
|
8 gadi atpakaļ |
Gianni
|
f3337ed107
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
8 gadi atpakaļ |
David Catuhe
|
a25a27a8ac
new rescaler (now based on shaders)
|
8 gadi atpakaļ |
Gianni
|
ae86779435
Deterministic lockstep for physics and animations for frame-rate independence in game logic.
|
8 gadi atpakaļ |
David Catuhe
|
d12a316374
Fixed issue with viewport and postprocess
|
8 gadi atpakaļ |
David Catuhe
|
84c00e9c27
Fix viewport issue with RT
|
8 gadi atpakaļ |
Sebastien Vandenberghe
|
c460fd1d04
dispose
|
8 gadi atpakaļ |
Sebastien Vandenberghe
|
000dcd621d
Dispose
|
8 gadi atpakaļ |
David Catuhe
|
b78fe78f05
Change how gltf loader handle LOD. Now onComplete is called when the first lod is ready
|
8 gadi atpakaļ |
Julian
|
3756cced3d
Doc added
|
8 gadi atpakaļ |
David Catuhe
|
e03706ac75
better offline support initialization
|
8 gadi atpakaļ |
David Catuhe
|
e0ec97b1eb
Nightly
|
8 gadi atpakaļ |
David Catuhe
|
277fe41dbf
Nightly
|
8 gadi atpakaļ |
David Catuhe
|
02016fe1f2
restore the correct framebuffer after readPixels is done
|
8 gadi atpakaļ |
David Catuhe
|
9774645045
Nightly
|
8 gadi atpakaļ |
David Catuhe
|
4840f90b67
Expsoing performanceMonitor
|
8 gadi atpakaļ |
David Catuhe
|
0ae01a0ef8
Merged MathTools into Scalar class
|
8 gadi atpakaļ |
David Catuhe
|
238ed0e7a1
Introduced performanceMonitor class to get better FPS analysis
|
8 gadi atpakaļ |
David Catuhe
|
3ba6974344
Fixed issues with gltfLoader and Normal maps orientation
|
8 gadi atpakaļ |
David Catuhe
|
416b15ffb6
Added more sampling options
|
8 gadi atpakaļ |
David Catuhe
|
c6e9ce7ddb
new constructor option for engine
|
8 gadi atpakaļ |