Commit History

Author SHA1 Message Date
  David Rousset c094eb03e3 Fixing callback logic in WebVR controllers 7 years ago
  David Catuhe 0b21671dff Nightly 7 years ago
  David Catuhe 08783affe9 NoImplicitThis 7 years ago
  David Catuhe b942e86a05 Monstro refactor: Enabling noImplicitAny on all repo 7 years ago
  David Catuhe 4e265b4e26 nightly 8 years ago
  David Catuhe 44788457a4 Nightly 8 years ago
  Sebastien Vandenberghe 2b70bccbab Sandbox DDS 8 years ago
  David Catuhe cfdf6aa20d Improved depth pre pass 8 years ago
  David Catuhe 4b5e6a868d Moved to TS 2.4 8 years ago
  David Catuhe deefbcdbae Fixed serialization issue when dealing with complex hiearchies 8 years ago
  David Catuhe 3ba6974344 Fixed issues with gltfLoader and Normal maps orientation 8 years ago
  David Catuhe 7104e45378 Added new material.hasTexture 8 years ago
  David Catuhe 256b9cc67c Nightly 8 years ago
  David Catuhe 670052040e Nightly 8 years ago
  David Catuhe a0c4af9dec imageProcessing done + support for emptyTexture at engine level 8 years ago
  Benjamin Guignabert 7c8f3603af handling compatibility with material library 8 years ago
  David Catuhe ffe6954495 Nightly 8 years ago
  David Catuhe beaa4f949a nightly 8 years ago
  David Catuhe 8a2cea5513 fix some issues on materials 8 years ago
  David Catuhe 6ca22e51e5 Final check for push mode 8 years ago
  David Catuhe be32ca40a2 Fixed compat issues with new material push mode 8 years ago
  David Catuhe 9bd86160fe Using TS 2.2! 8 years ago
  David Catuhe 03a66241be Nightly 8 years ago
  David Catuhe 9a5361d69c Nightly 8 years ago
  David Catuhe b5ac8583cf Fixed shadermaterial cache 8 years ago
  sevan 20f2fe0cf8 Dev tools 2 8 years ago