David Rousset
|
c094eb03e3
Fixing callback logic in WebVR controllers
|
7 years ago |
David Catuhe
|
0b21671dff
Nightly
|
7 years ago |
David Catuhe
|
08783affe9
NoImplicitThis
|
7 years ago |
David Catuhe
|
b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
|
7 years ago |
David Catuhe
|
4e265b4e26
nightly
|
8 years ago |
David Catuhe
|
44788457a4
Nightly
|
8 years ago |
Sebastien Vandenberghe
|
2b70bccbab
Sandbox DDS
|
8 years ago |
David Catuhe
|
cfdf6aa20d
Improved depth pre pass
|
8 years ago |
David Catuhe
|
4b5e6a868d
Moved to TS 2.4
|
8 years ago |
David Catuhe
|
deefbcdbae
Fixed serialization issue when dealing with complex hiearchies
|
8 years ago |
David Catuhe
|
3ba6974344
Fixed issues with gltfLoader and Normal maps orientation
|
8 years ago |
David Catuhe
|
7104e45378
Added new material.hasTexture
|
8 years ago |
David Catuhe
|
256b9cc67c
Nightly
|
8 years ago |
David Catuhe
|
670052040e
Nightly
|
8 years ago |
David Catuhe
|
a0c4af9dec
imageProcessing done + support for emptyTexture at engine level
|
8 years ago |
Julien Moreau-Mathis
|
1f7fe81b6d
Adding Cell Shading Material
|
8 years ago |