Historia zmian

Autor SHA1 Wiadomość Data
  Popov72 e4cd92632d Fix: shadows not rendered correctly with point lights 5 lat temu
  sebavan a29913f555 Add clip planes support in shadow generation. 5 lat temu
  Popov72 cbdaf3b01c Add depth clamping support 5 lat temu
  David Catuhe a8db5e20a9 Fix #6480 6 lat temu
  David Catuhe 6ed72b39ab Associated with #3944 7 lat temu
  sebastien 0d3accaea7 Fix Indent 7 lat temu
  sebastien 0e6ce0ec5e Shadow Normal Bias 7 lat temu
  Sebastien Vandenberghe 9da0f39017 PCSS Trial 7 lat temu
  sebastien ba799e95c4 PCF with configurable quality 7 lat temu
  sebastien 1f2ccc82d7 PCF Moved as a dedicated mode 7 lat temu
  sebastien 0c74dde1d8 Second Pass 7 lat temu
  Sebastien Vandenberghe 2981acfbf8 meh 7 lat temu
  David Catuhe 80817c8398 REstore shadow map shader 8 lat temu
  David Catuhe b758a49407 Fix shadows... 8 lat temu
  Sebastien Vandenberghe 070a83291c Improve Shadows 8 lat temu
  David Catuhe bb50b674d3 Automatic shader precision management 9 lat temu
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 9 lat temu
  David Catuhe c073b3763e PCF update 9 lat temu
  David Catuhe 4e477ee969 New point light shadow engines 9 lat temu
  David Catuhe 8220f1520a Fixing file format 9 lat temu
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 10 lat temu
  jeff 1150a43355 Variable Bone Influencers 10 lat temu
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 lat temu
  David Catuhe 699045fb3f Folder reorg 10 lat temu