Cronologia Commit

Autore SHA1 Messaggio Data
  Popov72 e4cd92632d Fix: shadows not rendered correctly with point lights 5 anni fa
  sebavan a29913f555 Add clip planes support in shadow generation. 5 anni fa
  Popov72 cbdaf3b01c Add depth clamping support 5 anni fa
  David Catuhe a8db5e20a9 Fix #6480 6 anni fa
  David Catuhe 6ed72b39ab Associated with #3944 7 anni fa
  sebastien 0d3accaea7 Fix Indent 7 anni fa
  sebastien 0e6ce0ec5e Shadow Normal Bias 7 anni fa
  Sebastien Vandenberghe 9da0f39017 PCSS Trial 7 anni fa
  sebastien ba799e95c4 PCF with configurable quality 7 anni fa
  sebastien 1f2ccc82d7 PCF Moved as a dedicated mode 7 anni fa
  sebastien 0c74dde1d8 Second Pass 7 anni fa
  Sebastien Vandenberghe 2981acfbf8 meh 7 anni fa
  David Catuhe 80817c8398 REstore shadow map shader 8 anni fa
  David Catuhe b758a49407 Fix shadows... 8 anni fa
  Sebastien Vandenberghe 070a83291c Improve Shadows 8 anni fa
  David Catuhe bb50b674d3 Automatic shader precision management 9 anni fa
  David Catuhe 713d2425c1 First round of modifications to support shaders includes 9 anni fa
  David Catuhe c073b3763e PCF update 9 anni fa
  David Catuhe 4e477ee969 New point light shadow engines 9 anni fa
  David Catuhe 8220f1520a Fixing file format 9 anni fa
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 10 anni fa
  jeff 1150a43355 Variable Bone Influencers 10 anni fa
  David catuhe ab358d1ce4 Introducing babylon.core.js 10 anni fa
  David Catuhe 699045fb3f Folder reorg 10 anni fa