sevan
|
0e06e1f530
shadow fix pbr
|
8 年之前 |
Gary Hsu
|
9f9eda8c46
Add support for two-sided lighting (thanks to @BeardedGnome for helping out with the prototyping)
|
8 年之前 |
Gary Hsu
|
93a898e737
Add support for two-sided lighting (thanks to @BeardedGnome for helping out with the prototyping)
|
8 年之前 |
Gary Hsu
|
391799172c
Add metallic/roughness scalar value support to pbr materials
|
8 年之前 |
sevan
|
702721c884
Add Metallic Workflow
|
8 年之前 |
sebavan
|
4288c298fc
Fix Parallax Channels other than diffuse
|
9 年之前 |
sebavan
|
f0fd8e8a22
Fix Parallax
|
9 年之前 |
sebavan
|
b966d4cb00
Fix Pbr 2
|
9 年之前 |
sebavan
|
76ee68dc42
Add ambient texture strength on PBR
|
9 年之前 |
=
|
df27ca9f95
Support Lightmap like std
|
9 年之前 |
=
|
40fea93a49
Fix white reflectance fresnel on specular.
|
9 年之前 |
=
|
33def5c20c
Color Curves Basics
|
9 年之前 |
David Catuhe
|
1284c852bc
Nightly
|
9 年之前 |
=
|
1ca565c900
Dynamic LOD Based Threshold
|
9 年之前 |
Sébastien Vandenberghe
|
e1eb0e2134
ColorGrading and Infinite Lights
|
9 年之前 |
Sébastien Vandenberghe
|
f7a5e2e461
Merge branch 'master' into ColorGrading
|
9 年之前 |
Sébastien Vandenberghe
|
10a6e9dc45
Before Merge
|
9 年之前 |
David Catuhe
|
0b5466d6ec
Migrating simple material to dynamic lights counting
|
9 年之前 |
David Catuhe
|
6774b57a80
Moved pbr to core
|
9 年之前 |
David catuhe
|
b18667e152
Added first PBR version to material library
|
9 年之前 |
David catuhe
|
ab358d1ce4
Introducing babylon.core.js
|
10 年之前 |
David Catuhe
|
0f082e3472
Setting files up for PBRMaterial
|
10 年之前 |